#if !defined(AFX_DLGREGIONSELECT_H__3E59E301_F8F2_47F6_8709_DC63F1C37A1E__INCLUDED_) #define AFX_DLGREGIONSELECT_H__3E59E301_F8F2_47F6_8709_DC63F1C37A1E__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgRegionSelect.h : header file // #include "tranlistbox.h" #include ///////////////////////////////////////////////////////////////////////////// // CDlgRegionSelect dialog class CDlgRegionSelect : public CDialog { DECLARE_DYNAMIC(CDlgRegionSelect) // Construction public: CDlgRegionSelect(CWnd* pParent = NULL); // standard constructor void RenderBack( CDC &rDC, CBitmap &rBitmap, int Px, int Py , int SizeX = -1, int SizeY = -1 ); CBitmap m_btmBack; CTranListBox m_RegionList; int m_nRegionIndex; std::vector m_vec_strRegionName; // Dialog Data //{{AFX_DATA(CDlgRegionSelect) enum { IDD = IDD_DIALOG_REGIONSELECT }; // NOTE: the ClassWizard will add data members here //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgRegionSelect) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgRegionSelect) afx_msg void OnPaint(); virtual BOOL OnInitDialog(); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor); afx_msg void OnLbnSelchangeListServer(); afx_msg void OnLbnDblclkListServer(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGREGIONSELECT_H__3E59E301_F8F2_47F6_8709_DC63F1C37A1E__INCLUDED_)