#if !defined(AFX_ZBITMAPBUTTON_H__EF18D18E_E0FB_4153_8D4B_AA857E8F2803__INCLUDED_) #define AFX_ZBITMAPBUTTON_H__EF18D18E_E0FB_4153_8D4B_AA857E8F2803__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // ZBitmapButton.h : header file // ///////////////////////////////////////////////////////////////////////////// // CZBitmapButton window class CZBitmapButton : public CButton { // Construction public: CZBitmapButton(); CBitmap m_bmNormal; CBitmap m_bmOnMouse; CBitmap m_bmClick; int m_State; BOOL m_bMouseCaptured; // Attributes public: int GetSizeX() { BITMAP bmInfo; m_bmNormal.GetBitmap(&bmInfo); return bmInfo.bmWidth; }; int GetSizeY() { BITMAP bmInfo; m_bmNormal.GetBitmap(&bmInfo); return bmInfo.bmHeight; }; // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CZBitmapButton) public: virtual void DrawItem(LPDRAWITEMSTRUCT lpDrawItemStruct); virtual BOOL Create(LPCTSTR lpszClassName, LPCTSTR lpszWindowName, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID, CCreateContext* pContext = NULL); //}}AFX_VIRTUAL // Implementation public: void OnMouseLeave(UINT nFlags, CPoint point); void OnMouseEnter(UINT nFlags, CPoint point); void RenderBitmap(CDC &rDC,CBitmap &rBitmap); void SetBitmap(UINT iNormal,UINT iOnMouse,UINT iClick); virtual ~CZBitmapButton(); // Generated message map functions protected: //{{AFX_MSG(CZBitmapButton) afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnDrawItem(int nIDCtl, LPDRAWITEMSTRUCT lpDrawItemStruct); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg void OnLButtonUp(UINT nFlags, CPoint point); //}}AFX_MSG DECLARE_MESSAGE_MAP() public: afx_msg BOOL OnEraseBkgnd(CDC* pDC); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_ZBITMAPBUTTON_H__EF18D18E_E0FB_4153_8D4B_AA857E8F2803__INCLUDED_)