// PatchMaker.h : PROJECT_NAME ÀÀ¿ë ÇÁ·Î±×·¥¿¡ ´ëÇÑ ÁÖ Çì´õ ÆÄÀÏÀÔ´Ï´Ù. // #pragma once #ifndef __AFXWIN_H__ #error PCH¿¡¼­ ÀÌ ÆÄÀÏÀ» Æ÷ÇÔÇϱâ Àü¿¡ 'stdafx.h'¸¦ Æ÷ÇÔÇϽʽÿÀ. #endif #include "resource.h" // ÁÖ ±âÈ£ // CPatchMakerApp: // ÀÌ Å¬·¡½ºÀÇ ±¸Çö¿¡ ´ëÇØ¼­´Â PatchMaker.cppÀ» ÂüÁ¶ÇϽʽÿÀ. // class CPatchMakerApp : public CWinApp { public: CPatchMakerApp(); // ÀçÁ¤ÀÇ public: virtual BOOL InitInstance(); // ±¸Çö DECLARE_MESSAGE_MAP() public: void SetAutoPatchOperate(bool bOperate); void SetManualPatchOperate(bool bOperate); bool IsAutoPatchOperate() const { return m_bAutoPatchOperate; } bool IsManualPatchOperate() const { return m_bManualPatchOperate; } void AddTotalProgressLog(LPCTSTR szProgress); private: CWnd* m_lpSettingPage; bool m_bAutoPatchOperate; bool m_bManualPatchOperate; }; extern CPatchMakerApp theApp;