// TriTreeNode.h: interface for the TriTreeNode class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_TRITREENODE_H__96E4284E_C50A_4590_A894_C9836DCAFB9F__INCLUDED_) #define AFX_TRITREENODE_H__96E4284E_C50A_4590_A894_C9836DCAFB9F__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 class TriTreeNode { public: TriTreeNode *LeftChild; TriTreeNode *RightChild; TriTreeNode *BaseNeighbor; TriTreeNode *LeftNeighbor; TriTreeNode *RightNeighbor; TriTreeNode(); virtual ~TriTreeNode(); }; #endif // !defined(AFX_TRITREENODE_H__96E4284E_C50A_4590_A894_C9836DCAFB9F__INCLUDED_)