// SectorHeightMap.h: interface for the CSectorHeightMap class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SECTORHEIGHTMAP_H__C14E97F3_3D23_4980_B11A_D7171F00D1D6__INCLUDED_) #define AFX_SECTORHEIGHTMAP_H__C14E97F3_3D23_4980_B11A_D7171F00D1D6__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "SectorDefine.h" class CSectorHeightMap { public: int m_IndexX,m_IndexY; //float m_pHeightData[SECTORSX*SECTORSY]; float *m_pHeightData; long m_FilePos; CSectorHeightMap(); virtual ~CSectorHeightMap(); }; #endif // !defined(AFX_SECTORHEIGHTMAP_H__C14E97F3_3D23_4980_B11A_D7171F00D1D6__INCLUDED_)