// hristmasParticleManager.h: interface for the ChristmasParticleManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HRISTMASPARTICLEMANAGER_H__114DD580_853B_4680_B82E_A16AFBC204A2__INCLUDED_) #define AFX_HRISTMASPARTICLEMANAGER_H__114DD580_853B_4680_B82E_A16AFBC204A2__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "ChristmasParticle.h" #include class CChristmasParticleManager { protected: int m_iNodesNum; std::vector m_Nodes; public: CChristmasParticleManager(); virtual ~CChristmasParticleManager(); void AddParticle(CChristmasParticle *,float fX,float fY,float fZ); void ProcessParticle(); void DeleteParticle(int iNum); void Render(); void DeleteEnd(); }; #endif // !defined(AFX_HRISTMASPARTICLEMANAGER_H__114DD580_853B_4680_B82E_A16AFBC204A2__INCLUDED_)