Build started 28.12.2011 16:03:51. 1>Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" on node 3 (rebuild target(s)). 1>_PrepareForClean: Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate". InitializeBuildStatus: Creating "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild" because "AlwaysCreate" was specified. ClCompile: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../RylServerLibrary /I../BaseLibrary /I../MemoryManager /ZI /nologo /W3 /WX- /Od /Oy- /D WIN32 /D _DEBUG /D _LIB /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /Gm /EHsc /RTC1 /MDd /GS- /fp:precise /Zc:wchar_t /Zc:forScope /Fo"../../Intermediate/RylGameLibrary/Debug\\" /Fd"../../Intermediate/RylGameLibrary/Debug\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt Item\Item.cpp Item\ItemConstants.cpp Item\ItemDataParser.cpp Item\ItemFactory.cpp Item\ItemMgr.cpp Item\ItemSerialMgr.cpp Item\ItemServerFunc.cpp Item\ItemStructure.cpp Item\Container\DepositContainer.cpp Item\Container\EquipmentsContainer.cpp Item\Container\ExchangeContainer.cpp Item\Container\InventoryContainer.cpp Item\Container\ItemContainer.cpp Item\Container\StallContainer.cpp Item\Container\TempInvenContainer.cpp Item\RebalanceConvert\OldItemConstants.cpp Item\RebalanceConvert\OldItemDataParser.cpp Item\RebalanceConvert\OldItemMgr.cpp Item\RebalanceConvert\OldItemStructure.cpp Item\RebalanceConvert\RebalanceItem.cpp Creature\AggresiveCreature.cpp Creature\Creature.cpp Creature\CreatureManager.cpp Creature\CreatureStructure.cpp Creature\EnemyCheck.cpp Creature\Threat.cpp Creature\Character\Character.cpp Creature\Character\CharacterClass.cpp Creature\Character\CharacterCommunity.cpp Creature\Character\CharacterControl.cpp Creature\Character\CharacterCreate.cpp Creature\Character\CharacterDataUpdate.cpp Creature\Character\CharacterFight.cpp Creature\Character\CharacterInventoryItem.cpp Creature\Character\CharacterItem.cpp Creature\Character\CharacterLoginOut.cpp Creature\Character\CharacterQuest.cpp Creature\Character\CharacterQuickSlot.cpp Creature\Character\CharacterSkill.cpp Creature\Character\CharacterStatus.cpp Creature\Character\CharacterStructure.cpp Creature\Character\CharacterTradeItem.cpp Creature\Character\CharRespawnMgr.cpp Creature\Character\TempCharacter.cpp Creature\Character\SphereTree\CharSphereTree.cpp Creature\Monster\AwardTable.cpp Creature\Monster\Monster.cpp Creature\Monster\MonsterBehavior.cpp Creature\Monster\MonsterMgr.cpp Creature\Monster\MonsterShout.cpp Creature\Monster\MonsterStructure.cpp Creature\Monster\PatternMonster.cpp Creature\Monster\VirtualMonsterMgr.cpp Creature\Monster\Fsm\FSM.cpp Creature\Monster\Fsm\FSMState.cpp Creature\Npc\NPC.cpp Creature\Siege\BroadCastSiegeObjectData.cpp Creature\Siege\SerializeSiegeObjectData.cpp Creature\Siege\Camp.cpp Creature\Siege\CampShop.cpp Creature\Siege\MiningCamp.cpp Creature\Siege\WorldWeapon.cpp Creature\Siege\CastleEmblem.cpp Creature\Siege\CastleGate.cpp Creature\Siege\CastleGuard.cpp Creature\Siege\CastleArms.cpp Creature\Siege\Airship.cpp Creature\Siege\SiegeArms.cpp Creature\Siege\SiegeObject.cpp Creature\Siege\SiegeObjectMgr.cpp Log\BugPlayLog.cpp Log\CharacterLog.cpp Log\GameLog.cpp Log\GuildLog.cpp Log\ItemLog.cpp Log\LogStruct.cpp Log\ParseLog.cpp Map\FieldMap\Cell.cpp Map\FieldMap\CellBroadcast.cpp Map\FieldMap\CellManager.cpp Map\FieldMap\MineralVeinMgr.cpp Map\FieldMap\virtualarea\VirtualArea.cpp Map\FieldMap\virtualarea\VirtualAreaMgr.cpp Map\FieldMap\virtualarea\VirtualAreaStructure.cpp Map\FieldMap\virtualarea\bgserver\BGServerMap.cpp Map\FieldMap\virtualarea\bgserver\BGServerMgr.cpp Map\FieldMap\virtualarea\duel\DuelMap.cpp Map\FieldMap\virtualarea\duel\DuelMgr.cpp Map\FieldMap\virtualarea\dungeon\Dungeon.cpp Map\FieldMap\virtualarea\dungeon\DungeonMgr.cpp Map\DuelMap\DuelCellManager.cpp Skill\SkillMgr.cpp Skill\SkillStructure.cpp Skill\SkillTable.cpp Skill\Spell\Affected.cpp Skill\Spell\Casting.cpp Skill\Spell\GlobalSpellMgr.cpp Skill\Spell\PartySpellMgr.cpp Skill\Spell\Spell.cpp Skill\Spell\SpellMgr.cpp Skill\Spell\SpellTable.cpp Network\Dispatch\GameClient\CheckSpeedHack.cpp Network\Dispatch\GameClient\GameClientDispatch.cpp Network\Dispatch\GameClient\ParseCharAdmin.cpp Network\Dispatch\GameClient\ParseCharAttack.cpp Network\Dispatch\GameClient\ParseCharBGServer.cpp Network\Dispatch\GameClient\ParseCharCastle.cpp Network\Dispatch\GameClient\ParseCharChat.cpp Network\Dispatch\GameClient\ParseCharCommunity.cpp Network\Dispatch\GameClient\ParseCharEtc.cpp Network\Dispatch\GameClient\ParseCharItem.cpp Network\Dispatch\GameClient\ParseCharLevelUp.cpp Network\Dispatch\GameClient\ParseCharLoginOut.cpp Network\Dispatch\GameClient\ParseCharQuest.cpp Network\Dispatch\GameClient\ParseCharSkill.cpp Network\Dispatch\GameClient\ParseCharUpgradeItem.cpp Network\Dispatch\GameClient\SendCharAdmin.cpp Network\Dispatch\GameClient\SendCharAttack.cpp Network\Dispatch\GameClient\SendCharBGServer.cpp Network\Dispatch\GameClient\SendCharCastle.cpp Network\Dispatch\GameClient\SendCharCommunity.cpp Network\Dispatch\GameClient\SendCharEtc.cpp Network\Dispatch\GameClient\SendCharItem.cpp Network\Dispatch\GameClient\SendCharLevelUp.cpp Network\Dispatch\GameClient\SendCharLoginOut.cpp Network\Dispatch\GameClient\SendCharQuest.cpp Network\Dispatch\GameClient\SendCharSkill.cpp Network\Dispatch\GameClient\SendCharUpgradeItem.cpp Network\Dispatch\DBAgent\CastlePacketParse.cpp Network\Dispatch\DBAgent\DBAgentDispatch.cpp Network\Dispatch\DBAgent\DBAgentPacketParse.cpp Network\Dispatch\DBAgent\DBAgentRequest.cpp Network\Dispatch\DBAgent\GuildPacketParse.cpp Network\Dispatch\DBAgent\RegularAgentDispatch.cpp Network\Dispatch\GameLog\LogDispatch.cpp Network\Dispatch\GameLog\SendLogPacket.cpp Network\Dispatch\Chat\ChatDispatch.cpp Network\ClientSocket\ClientSocket.cpp Network\ClientSocket\LoginSocket.cpp Network\ClientSocket\UDPList.cpp Network\ClientSocket\Parse\ParseAuthServer.cpp Network\ClientSocket\Parse\ParseBGServer.cpp Network\ClientSocket\Parse\ParseCastle.cpp Network\ClientSocket\Parse\ParseCharInfo.cpp Network\ClientSocket\Parse\ParseCommunity.cpp Network\ClientSocket\Parse\ParseEtc.cpp Network\ClientSocket\Parse\ParseFight.cpp Network\ClientSocket\Parse\ParseItem.cpp Network\ClientSocket\Parse\ParseLoginout.cpp Network\ClientSocket\Parse\ParseMove.cpp Network\ClientSocket\Parse\ParseQuest.cpp Network\ClientSocket\Parse\ParseSkill.cpp Network\ClientSocket\Send\SendAttack.cpp Network\ClientSocket\Send\SendAuthServer.cpp Network\ClientSocket\Send\SendBGServer.cpp Network\ClientSocket\Send\SendCastle.cpp Network\ClientSocket\Send\SendCommunity.cpp Network\ClientSocket\Send\SendEtc.cpp Network\ClientSocket\Send\SendItem.cpp Network\ClientSocket\Send\SendLoginout.cpp Network\ClientSocket\Send\SendMove.cpp Network\ClientSocket\Send\SendPacket.cpp Network\ClientSocket\Send\SendQuest.cpp Network\ClientSocket\Send\SendSkill.cpp Network\Packet\ChatPacket.cpp Network\Packet\PacketStruct\CharMovePacket.cpp Network\Broadcast\BroadcastCharacterData.cpp Network\Broadcast\ChatCharData.cpp Network\Broadcast\ClientCellMgr.cpp Network\Broadcast\SerializeCharacterData.cpp quest\QuestMgr.cpp quest\QuestStruct.cpp gameevent\GameEventMgr.cpp gameevent\lotteryevent\LotteryEvent.cpp ranking\RankingMgr.cpp Castle\Castle.cpp Castle\CastleBlessMgr.cpp Castle\CastleDBComponent.cpp Castle\CastleMgr.cpp Community\party\Party.cpp Community\party\PartyMgr.cpp Community\guild\Guild.cpp Community\guild\GuildMgr.cpp GameTime\GameTimeDBComponent.cpp GameTime\GameTimeMgr.cpp Utility\DelimitedFile.cpp Utility\TokenlizedFile.cpp Utility\TypeArray.cpp stdafx.cpp stdafx.cpp TypeArray.cpp TokenlizedFile.cpp DelimitedFile.cpp GameTimeMgr.cpp GameTimeDBComponent.cpp GuildMgr.cpp Guild.cpp PartyMgr.cpp Party.cpp CastleMgr.cpp CastleDBComponent.cpp CastleBlessMgr.cpp Castle.cpp RankingMgr.cpp LotteryEvent.cpp GameEventMgr.cpp QuestStruct.cpp QuestMgr.cpp SerializeCharacterData.cpp Generating Code... Compiling... ClientCellMgr.cpp ChatCharData.cpp BroadcastCharacterData.cpp CharMovePacket.cpp ChatPacket.cpp SendSkill.cpp SendQuest.cpp SendPacket.cpp SendMove.cpp SendLoginout.cpp SendItem.cpp SendEtc.cpp SendCommunity.cpp SendCastle.cpp SendBGServer.cpp SendAuthServer.cpp SendAttack.cpp ParseSkill.cpp ParseQuest.cpp ParseMove.cpp Generating Code... Compiling... ParseLoginout.cpp ParseItem.cpp ParseFight.cpp ParseEtc.cpp ParseCommunity.cpp ParseCharInfo.cpp ParseCastle.cpp ParseBGServer.cpp ParseAuthServer.cpp UDPList.cpp LoginSocket.cpp ClientSocket.cpp ChatDispatch.cpp SendLogPacket.cpp LogDispatch.cpp RegularAgentDispatch.cpp GuildPacketParse.cpp DBAgentRequest.cpp DBAgentPacketParse.cpp DBAgentDispatch.cpp Generating Code... Compiling... CastlePacketParse.cpp SendCharUpgradeItem.cpp SendCharSkill.cpp SendCharQuest.cpp SendCharLoginOut.cpp SendCharLevelUp.cpp SendCharItem.cpp SendCharEtc.cpp SendCharCommunity.cpp SendCharCastle.cpp SendCharBGServer.cpp SendCharAttack.cpp SendCharAdmin.cpp ParseCharUpgradeItem.cpp ParseCharSkill.cpp ParseCharQuest.cpp ParseCharLoginOut.cpp ParseCharLevelUp.cpp ParseCharItem.cpp ParseCharEtc.cpp Generating Code... Compiling... ParseCharCommunity.cpp ParseCharChat.cpp ParseCharCastle.cpp ParseCharBGServer.cpp ParseCharAttack.cpp ParseCharAdmin.cpp GameClientDispatch.cpp CheckSpeedHack.cpp SpellTable.cpp SpellMgr.cpp Spell.cpp PartySpellMgr.cpp GlobalSpellMgr.cpp Casting.cpp Affected.cpp SkillTable.cpp SkillStructure.cpp SkillMgr.cpp DuelCellManager.cpp DungeonMgr.cpp Generating Code... Compiling... Dungeon.cpp DuelMgr.cpp DuelMap.cpp BGServerMgr.cpp BGServerMap.cpp VirtualAreaStructure.cpp VirtualAreaMgr.cpp VirtualArea.cpp MineralVeinMgr.cpp CellManager.cpp CellBroadcast.cpp Cell.cpp ParseLog.cpp LogStruct.cpp ItemLog.cpp GuildLog.cpp GameLog.cpp CharacterLog.cpp BugPlayLog.cpp SiegeObjectMgr.cpp Generating Code... Compiling... SiegeObject.cpp SiegeArms.cpp Airship.cpp CastleArms.cpp CastleGuard.cpp CastleGate.cpp CastleEmblem.cpp WorldWeapon.cpp MiningCamp.cpp CampShop.cpp Camp.cpp SerializeSiegeObjectData.cpp BroadCastSiegeObjectData.cpp NPC.cpp FSMState.cpp FSM.cpp VirtualMonsterMgr.cpp PatternMonster.cpp MonsterStructure.cpp MonsterShout.cpp Generating Code... Compiling... MonsterMgr.cpp MonsterBehavior.cpp Monster.cpp AwardTable.cpp CharSphereTree.cpp TempCharacter.cpp CharRespawnMgr.cpp CharacterTradeItem.cpp CharacterStructure.cpp CharacterStatus.cpp CharacterSkill.cpp CharacterQuickSlot.cpp CharacterQuest.cpp CharacterLoginOut.cpp CharacterItem.cpp CharacterInventoryItem.cpp CharacterFight.cpp CharacterDataUpdate.cpp CharacterCreate.cpp CharacterControl.cpp Generating Code... Compiling... CharacterCommunity.cpp CharacterClass.cpp Character.cpp Threat.cpp EnemyCheck.cpp CreatureStructure.cpp CreatureManager.cpp Creature.cpp AggresiveCreature.cpp RebalanceItem.cpp OldItemStructure.cpp OldItemMgr.cpp OldItemDataParser.cpp OldItemConstants.cpp TempInvenContainer.cpp StallContainer.cpp ItemContainer.cpp InventoryContainer.cpp ExchangeContainer.cpp EquipmentsContainer.cpp Generating Code... Compiling... DepositContainer.cpp ItemStructure.cpp ItemServerFunc.cpp ItemSerialMgr.cpp ItemMgr.cpp ItemFactory.cpp ItemDataParser.cpp ItemConstants.cpp Item.cpp Generating Code... Lib: C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\Lib.exe /OUT:"../../Library/Debug\RylGameLibrary.lib" /NOLOGO ../../Intermediate/RylGameLibrary/Debug\Item.obj ../../Intermediate/RylGameLibrary/Debug\ItemConstants.obj ../../Intermediate/RylGameLibrary/Debug\ItemDataParser.obj ../../Intermediate/RylGameLibrary/Debug\ItemFactory.obj ../../Intermediate/RylGameLibrary/Debug\ItemMgr.obj ../../Intermediate/RylGameLibrary/Debug\ItemSerialMgr.obj ../../Intermediate/RylGameLibrary/Debug\ItemServerFunc.obj ../../Intermediate/RylGameLibrary/Debug\ItemStructure.obj ../../Intermediate/RylGameLibrary/Debug\DepositContainer.obj ../../Intermediate/RylGameLibrary/Debug\EquipmentsContainer.obj ../../Intermediate/RylGameLibrary/Debug\ExchangeContainer.obj ../../Intermediate/RylGameLibrary/Debug\InventoryContainer.obj ../../Intermediate/RylGameLibrary/Debug\ItemContainer.obj ../../Intermediate/RylGameLibrary/Debug\StallContainer.obj ../../Intermediate/RylGameLibrary/Debug\TempInvenContainer.obj ../../Intermediate/RylGameLibrary/Debug\OldItemConstants.obj ../../Intermediate/RylGameLibrary/Debug\OldItemDataParser.obj ../../Intermediate/RylGameLibrary/Debug\OldItemMgr.obj ../../Intermediate/RylGameLibrary/Debug\OldItemStructure.obj ../../Intermediate/RylGameLibrary/Debug\RebalanceItem.obj ../../Intermediate/RylGameLibrary/Debug\AggresiveCreature.obj ../../Intermediate/RylGameLibrary/Debug\Creature.obj ../../Intermediate/RylGameLibrary/Debug\CreatureManager.obj ../../Intermediate/RylGameLibrary/Debug\CreatureStructure.obj ../../Intermediate/RylGameLibrary/Debug\EnemyCheck.obj ../../Intermediate/RylGameLibrary/Debug\Threat.obj ../../Intermediate/RylGameLibrary/Debug\Character.obj ../../Intermediate/RylGameLibrary/Debug\CharacterClass.obj ../../Intermediate/RylGameLibrary/Debug\CharacterCommunity.obj ../../Intermediate/RylGameLibrary/Debug\CharacterControl.obj ../../Intermediate/RylGameLibrary/Debug\CharacterCreate.obj ../../Intermediate/RylGameLibrary/Debug\CharacterDataUpdate.obj ../../Intermediate/RylGameLibrary/Debug\CharacterFight.obj ../../Intermediate/RylGameLibrary/Debug\CharacterInventoryItem.obj ../../Intermediate/RylGameLibrary/Debug\CharacterItem.obj ../../Intermediate/RylGameLibrary/Debug\CharacterLoginOut.obj ../../Intermediate/RylGameLibrary/Debug\CharacterQuest.obj ../../Intermediate/RylGameLibrary/Debug\CharacterQuickSlot.obj ../../Intermediate/RylGameLibrary/Debug\CharacterSkill.obj ../../Intermediate/RylGameLibrary/Debug\CharacterStatus.obj ../../Intermediate/RylGameLibrary/Debug\CharacterStructure.obj ../../Intermediate/RylGameLibrary/Debug\CharacterTradeItem.obj ../../Intermediate/RylGameLibrary/Debug\CharRespawnMgr.obj ../../Intermediate/RylGameLibrary/Debug\TempCharacter.obj ../../Intermediate/RylGameLibrary/Debug\CharSphereTree.obj ../../Intermediate/RylGameLibrary/Debug\AwardTable.obj ../../Intermediate/RylGameLibrary/Debug\Monster.obj ../../Intermediate/RylGameLibrary/Debug\MonsterBehavior.obj ../../Intermediate/RylGameLibrary/Debug\MonsterMgr.obj ../../Intermediate/RylGameLibrary/Debug\MonsterShout.obj ../../Intermediate/RylGameLibrary/Debug\MonsterStructure.obj ../../Intermediate/RylGameLibrary/Debug\PatternMonster.obj ../../Intermediate/RylGameLibrary/Debug\VirtualMonsterMgr.obj ../../Intermediate/RylGameLibrary/Debug\FSM.obj ../../Intermediate/RylGameLibrary/Debug\FSMState.obj ../../Intermediate/RylGameLibrary/Debug\NPC.obj ../../Intermediate/RylGameLibrary/Debug\BroadCastSiegeObjectData.obj ../../Intermediate/RylGameLibrary/Debug\SerializeSiegeObjectData.obj ../../Intermediate/RylGameLibrary/Debug\Camp.obj ../../Intermediate/RylGameLibrary/Debug\CampShop.obj ../../Intermediate/RylGameLibrary/Debug\MiningCamp.obj ../../Intermediate/RylGameLibrary/Debug\WorldWeapon.obj ../../Intermediate/RylGameLibrary/Debug\CastleEmblem.obj ../../Intermediate/RylGameLibrary/Debug\CastleGate.obj ../../Intermediate/RylGameLibrary/Debug\CastleGuard.obj ../../Intermediate/RylGameLibrary/Debug\CastleArms.obj ../../Intermediate/RylGameLibrary/Debug\Airship.obj ../../Intermediate/RylGameLibrary/Debug\SiegeArms.obj ../../Intermediate/RylGameLibrary/Debug\SiegeObject.obj ../../Intermediate/RylGameLibrary/Debug\SiegeObjectMgr.obj ../../Intermediate/RylGameLibrary/Debug\BugPlayLog.obj ../../Intermediate/RylGameLibrary/Debug\CharacterLog.obj ../../Intermediate/RylGameLibrary/Debug\GameLog.obj ../../Intermediate/RylGameLibrary/Debug\GuildLog.obj ../../Intermediate/RylGameLibrary/Debug\ItemLog.obj ../../Intermediate/RylGameLibrary/Debug\LogStruct.obj ../../Intermediate/RylGameLibrary/Debug\ParseLog.obj ../../Intermediate/RylGameLibrary/Debug\Cell.obj ../../Intermediate/RylGameLibrary/Debug\CellBroadcast.obj ../../Intermediate/RylGameLibrary/Debug\CellManager.obj ../../Intermediate/RylGameLibrary/Debug\MineralVeinMgr.obj ../../Intermediate/RylGameLibrary/Debug\VirtualArea.obj ../../Intermediate/RylGameLibrary/Debug\VirtualAreaMgr.obj ../../Intermediate/RylGameLibrary/Debug\VirtualAreaStructure.obj ../../Intermediate/RylGameLibrary/Debug\BGServerMap.obj ../../Intermediate/RylGameLibrary/Debug\BGServerMgr.obj ../../Intermediate/RylGameLibrary/Debug\DuelMap.obj ../../Intermediate/RylGameLibrary/Debug\DuelMgr.obj ../../Intermediate/RylGameLibrary/Debug\Dungeon.obj ../../Intermediate/RylGameLibrary/Debug\DungeonMgr.obj ../../Intermediate/RylGameLibrary/Debug\DuelCellManager.obj ../../Intermediate/RylGameLibrary/Debug\SkillMgr.obj ../../Intermediate/RylGameLibrary/Debug\SkillStructure.obj ../../Intermediate/RylGameLibrary/Debug\SkillTable.obj ../../Intermediate/RylGameLibrary/Debug\Affected.obj ../../Intermediate/RylGameLibrary/Debug\Casting.obj ../../Intermediate/RylGameLibrary/Debug\GlobalSpellMgr.obj ../../Intermediate/RylGameLibrary/Debug\PartySpellMgr.obj ../../Intermediate/RylGameLibrary/Debug\Spell.obj ../../Intermediate/RylGameLibrary/Debug\SpellMgr.obj ../../Intermediate/RylGameLibrary/Debug\SpellTable.obj ../../Intermediate/RylGameLibrary/Debug\CheckSpeedHack.obj ../../Intermediate/RylGameLibrary/Debug\GameClientDispatch.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharAdmin.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharAttack.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharBGServer.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharCastle.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharChat.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharCommunity.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharEtc.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharItem.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharLevelUp.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharLoginOut.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharQuest.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharSkill.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharUpgradeItem.obj ../../Intermediate/RylGameLibrary/Debug\SendCharAdmin.obj ../../Intermediate/RylGameLibrary/Debug\SendCharAttack.obj ../../Intermediate/RylGameLibrary/Debug\SendCharBGServer.obj ../../Intermediate/RylGameLibrary/Debug\SendCharCastle.obj ../../Intermediate/RylGameLibrary/Debug\SendCharCommunity.obj ../../Intermediate/RylGameLibrary/Debug\SendCharEtc.obj ../../Intermediate/RylGameLibrary/Debug\SendCharItem.obj ../../Intermediate/RylGameLibrary/Debug\SendCharLevelUp.obj ../../Intermediate/RylGameLibrary/Debug\SendCharLoginOut.obj ../../Intermediate/RylGameLibrary/Debug\SendCharQuest.obj ../../Intermediate/RylGameLibrary/Debug\SendCharSkill.obj ../../Intermediate/RylGameLibrary/Debug\SendCharUpgradeItem.obj ../../Intermediate/RylGameLibrary/Debug\CastlePacketParse.obj ../../Intermediate/RylGameLibrary/Debug\DBAgentDispatch.obj ../../Intermediate/RylGameLibrary/Debug\DBAgentPacketParse.obj ../../Intermediate/RylGameLibrary/Debug\DBAgentRequest.obj ../../Intermediate/RylGameLibrary/Debug\GuildPacketParse.obj ../../Intermediate/RylGameLibrary/Debug\RegularAgentDispatch.obj ../../Intermediate/RylGameLibrary/Debug\LogDispatch.obj ../../Intermediate/RylGameLibrary/Debug\SendLogPacket.obj ../../Intermediate/RylGameLibrary/Debug\ChatDispatch.obj ../../Intermediate/RylGameLibrary/Debug\ClientSocket.obj ../../Intermediate/RylGameLibrary/Debug\LoginSocket.obj ../../Intermediate/RylGameLibrary/Debug\UDPList.obj ../../Intermediate/RylGameLibrary/Debug\ParseAuthServer.obj ../../Intermediate/RylGameLibrary/Debug\ParseBGServer.obj ../../Intermediate/RylGameLibrary/Debug\ParseCastle.obj ../../Intermediate/RylGameLibrary/Debug\ParseCharInfo.obj ../../Intermediate/RylGameLibrary/Debug\ParseCommunity.obj ../../Intermediate/RylGameLibrary/Debug\ParseEtc.obj ../../Intermediate/RylGameLibrary/Debug\ParseFight.obj ../../Intermediate/RylGameLibrary/Debug\ParseItem.obj ../../Intermediate/RylGameLibrary/Debug\ParseLoginout.obj ../../Intermediate/RylGameLibrary/Debug\ParseMove.obj ../../Intermediate/RylGameLibrary/Debug\ParseQuest.obj ../../Intermediate/RylGameLibrary/Debug\ParseSkill.obj ../../Intermediate/RylGameLibrary/Debug\SendAttack.obj ../../Intermediate/RylGameLibrary/Debug\SendAuthServer.obj ../../Intermediate/RylGameLibrary/Debug\SendBGServer.obj ../../Intermediate/RylGameLibrary/Debug\SendCastle.obj ../../Intermediate/RylGameLibrary/Debug\SendCommunity.obj ../../Intermediate/RylGameLibrary/Debug\SendEtc.obj ../../Intermediate/RylGameLibrary/Debug\SendItem.obj ../../Intermediate/RylGameLibrary/Debug\SendLoginout.obj ../../Intermediate/RylGameLibrary/Debug\SendMove.obj ../../Intermediate/RylGameLibrary/Debug\SendPacket.obj ../../Intermediate/RylGameLibrary/Debug\SendQuest.obj ../../Intermediate/RylGameLibrary/Debug\SendSkill.obj ../../Intermediate/RylGameLibrary/Debug\ChatPacket.obj ../../Intermediate/RylGameLibrary/Debug\CharMovePacket.obj ../../Intermediate/RylGameLibrary/Debug\BroadcastCharacterData.obj ../../Intermediate/RylGameLibrary/Debug\ChatCharData.obj ../../Intermediate/RylGameLibrary/Debug\ClientCellMgr.obj ../../Intermediate/RylGameLibrary/Debug\SerializeCharacterData.obj ../../Intermediate/RylGameLibrary/Debug\QuestMgr.obj ../../Intermediate/RylGameLibrary/Debug\QuestStruct.obj ../../Intermediate/RylGameLibrary/Debug\GameEventMgr.obj ../../Intermediate/RylGameLibrary/Debug\LotteryEvent.obj ../../Intermediate/RylGameLibrary/Debug\RankingMgr.obj ../../Intermediate/RylGameLibrary/Debug\Castle.obj ../../Intermediate/RylGameLibrary/Debug\CastleBlessMgr.obj ../../Intermediate/RylGameLibrary/Debug\CastleDBComponent.obj ../../Intermediate/RylGameLibrary/Debug\CastleMgr.obj ../../Intermediate/RylGameLibrary/Debug\Party.obj ../../Intermediate/RylGameLibrary/Debug\PartyMgr.obj ../../Intermediate/RylGameLibrary/Debug\Guild.obj ../../Intermediate/RylGameLibrary/Debug\GuildMgr.obj ../../Intermediate/RylGameLibrary/Debug\GameTimeDBComponent.obj ../../Intermediate/RylGameLibrary/Debug\GameTimeMgr.obj ../../Intermediate/RylGameLibrary/Debug\DelimitedFile.obj ../../Intermediate/RylGameLibrary/Debug\TokenlizedFile.obj ../../Intermediate/RylGameLibrary/Debug\TypeArray.obj ../../Intermediate/RylGameLibrary/Debug\stdafx.obj GameGuardLib\ggsrvlib.lib GameGuardLib\NPGameLib.lib 1>Creature.obj : warning LNK4221: This object file does not define any previously undefined public symbols, so it will not be used by any link operation that consumes this library RylGameLibrary.vcxproj -> C:\project\trunk\Server\RylServerProject\RylGameLibrary\../../Library/Debug\RylGameLibrary.lib FinalizeBuildStatus: Deleting file "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.unsuccessfulbuild". Touching "../../Intermediate/RylGameLibrary/Debug\RylGameLibrary.lastbuildstate". 1>Done Building Project "C:\project\trunk\Server\RylServerProject\RylGameLibrary\RylGameLibrary.vcxproj" (rebuild target(s)). Build succeeded. Time Elapsed 00:08:20.07