// HumanChrCreateRight.h: interface for the CHumanChrCreateRight class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HUMANCHRCREATERIGHT_H__19BEC395_C3C8_4D3D_A7B1_1EFD01779A99__INCLUDED_) #define AFX_HUMANCHRCREATERIGHT_H__19BEC395_C3C8_4D3D_A7B1_1EFD01779A99__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "GUIWindow.h" class CHumanChrCreateRight : public CGUIWindow { public: CHumanChrCreateRight(); ~CHumanChrCreateRight(); BOOL Init(unsigned short x, unsigned short y); BOOL Update(void); void Render(LPDIRECT3DDEVICE8 lpD3DDevice); }; #endif // !defined(AFX_HUMANCHRCREATERIGHT_H__19BEC395_C3C8_4D3D_A7B1_1EFD01779A99__INCLUDED_)