// GUIMessageBoxManager.h: interface for the CGUIMessageBoxManager class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_GUIMESSAGEBOXMANAGER_H__BFC6391A_E840_459C_81E6_30E4224A983C__INCLUDED_) #define AFX_GUIMESSAGEBOXMANAGER_H__BFC6391A_E840_459C_81E6_30E4224A983C__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include #include "GUIMessageBox.h" using namespace std; class CGUIMessageBoxManager { public: void DestroyList(void); void Render(LPDIRECT3DDEVICE8 lpD3DDevice); BOOL Update(void); void DeleteMessageBox(CGUIMessageBox *lpMessageBox); void Create(void); vector m_lstMessageBox; unsigned long m_dwMessageBoxTick; void AddMessageBox(CGUIMessageBox *lpMessageBox); CTexture *m_lpTexture; CGUIMessageBoxManager(); ~CGUIMessageBoxManager(); BOOL GetIsExistModal() { vector::iterator it; for(it = m_lstMessageBox.begin(); it != m_lstMessageBox.end(); it++) { if((*it)->m_dwFlag) return TRUE; } return FALSE; } }; extern CGUIMessageBoxManager g_MessageBoxManager; #endif // !defined(AFX_GUIMESSAGEBOXMANAGER_H__BFC6391A_E840_459C_81E6_30E4224A983C__INCLUDED_)