#ifndef __CFOGMANAGER_H__ #define __CFOGMANAGER_H__ #include "FogScene.h" class CFogManager { public: CFogManager(); ~CFogManager(); int SetFog(int num); int UpdateFog(int secx,int secy); int UpdateFog(int num); int FindFog(float ,float ,float ); int Render(); int Render(int num); void Insert_Fog(); void CalculateLod(); vector m_FogUnit; int m_FogNum; private: }; #endif