// HumanQuick.h: interface for the CHumanQuick class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_HUMANQUICK_H__3F2B60DA_8E03_4CB6_8D47_873886B51EEC__INCLUDED_) #define AFX_HUMANQUICK_H__3F2B60DA_8E03_4CB6_8D47_873886B51EEC__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "GUIWindow.h" class CHumanQuick : public CGUIWindow { public: void UseItem(CItemInstance *lpItem); CHumanQuick(); virtual ~CHumanQuick(); BOOL Init(unsigned short x, unsigned short y); void InitValue(void); BOOL Update(BOOL &bClick, BOOL &bEdge); void ShowWindow(BOOL bShow) { } void Render(LPDIRECT3DDEVICE8 lpD3DDevice); }; #endif // !defined(AFX_HUMANQUICK_H__3F2B60DA_8E03_4CB6_8D47_873886B51EEC__INCLUDED_)