// H3DOutfitTable.h: interface for the CH3DOutfitTable class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_H3DOUTFITTABLE_H__145CF134_819E_4958_8C2D_7413F1D28089__INCLUDED_) #define AFX_H3DOUTFITTABLE_H__145CF134_819E_4958_8C2D_7413F1D28089__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "misc.h" #include #include struct H3DOutfitElement { void Flush() { int i; for( i = 0; i < lMeshCount; ++i ) { SAFE_DELETEA( pszMeshName[i] ); } SAFE_DELETEA( pszMeshName ); for( i = 0; i < lTexCount; ++i ) { SAFE_DELETEA( pszTexName[i] ); } SAFE_DELETEA( pszTexName ); SAFE_DELETEA( szSetItemName ); SAFE_DELETEA( szItemName ); } H3DOutfitElement() { szSetItemName = NULL; // ÀÌ ¾ÆÀÌÅÛÀº ¼³Á¤µÇÁö ¾ÊÀ»¼öµµ ÀÖÀ¸´Ï ÃʱâÈ­ÇØÁØ´Ù. } char* szItemName; char* szSetItemName; long lMeshCount; long lTexCount; char** pszMeshName; char** pszTexName; }; class CH3DOutfitTable { public: CH3DOutfitTable(); ~CH3DOutfitTable(); bool Load( const char* szFileName ); bool GetOutfit( H3DOutfitElement* &pOutfit, char* szOutfitName ); protected: bool AddItem( H3DOutfitElement &outfit ); std::map m_mapName2Outfit; //std::vector m_vec_szOutfitItemName; }; #endif // !defined(AFX_H3DOUTFITTABLE_H__145CF134_819E_4958_8C2D_7413F1D28089__INCLUDED_)