// GameLogAnalyzer.cpp : ÀÀ¿ë ÇÁ·Î±×·¥¿¡ ´ëÇÑ Å¬·¡½º µ¿ÀÛÀ» Á¤ÀÇÇÕ´Ï´Ù. // #include "stdafx.h" #include "GameLogAnalyzer.h" #include "GameLogAnalyzerDlg.h" #include #include #include "GlobalFunctions.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CGameLogAnalyzerApp BEGIN_MESSAGE_MAP(CGameLogAnalyzerApp, CWinApp) ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() // CGameLogAnalyzerApp »ý¼º CGameLogAnalyzerApp::CGameLogAnalyzerApp() { // TODO: ¿©±â¿¡ »ý¼º Äڵ带 Ãß°¡ÇÕ´Ï´Ù. // InitInstance¿¡ ¸ðµç Áß¿äÇÑ ÃʱâÈ­ ÀÛ¾÷À» ¹èÄ¡ÇÕ´Ï´Ù. } // À¯ÀÏÇÑ CGameLogAnalyzerApp °³Ã¼ÀÔ´Ï´Ù. CGameLogAnalyzerApp theApp; // CGameLogAnalyzerApp ÃʱâÈ­ BOOL CGameLogAnalyzerApp::InitInstance() { // ÀÀ¿ë ÇÁ·Î±×·¥ ¸Å´ÏÆä½ºÆ®°¡ ComCtl32.dll ¹öÀü 6 ÀÌ»óÀ» »ç¿ëÇÏ¿© ºñÁÖ¾ó ½ºÅ¸ÀÏÀ» // »ç¿ëÇϵµ·Ï ÁöÁ¤ÇÏ´Â °æ¿ì, Windows XP »ó¿¡¼­ ¹Ýµå½Ã InitCommonControls()°¡ ÇÊ¿äÇÕ´Ï´Ù. // InitCommonControls()¸¦ »ç¿ëÇÏÁö ¾ÊÀ¸¸é âÀ» ¸¸µé ¼ö ¾ø½À´Ï´Ù. InitCommonControls(); CWinApp::InitInstance(); AfxEnableControlContainer(); g_Log.Disable(0xFFFFFFFF); g_SessionLog.Disable(0xFFFFFFFF); if(!Item::CItemMgr::GetInstance().LoadItemProtoType("./Script/Game/ItemScript.txt")) { MessageBox(NULL, GetMyINIString("STRING_FOR_LOCALIZE", "ERR_001"), NULL, NULL); return FALSE; } CGameLogAnalyzerDlg dlg; m_pMainWnd = &dlg; INT_PTR nResponse = dlg.DoModal(); if(nResponse == IDOK) { // TODO: ¿©±â¿¡ ´ëÈ­ »óÀÚ°¡ È®ÀÎÀ» ´­·¯ ¾ø¾îÁö´Â °æ¿ì ó¸®ÇÒ // Äڵ带 ¹èÄ¡ÇÕ´Ï´Ù. } else if(nResponse == IDCANCEL) { // TODO: ¿©±â¿¡ ´ëÈ­ »óÀÚ°¡ Ãë¼Ò¸¦ ´­·¯ ¾ø¾îÁö´Â °æ¿ì ó¸®ÇÒ // Äڵ带 ¹èÄ¡ÇÕ´Ï´Ù. } // ´ëÈ­ »óÀÚ°¡ ´ÝÇûÀ¸¹Ç·Î ÀÀ¿ë ÇÁ·Î±×·¥ÀÇ ¸Þ½ÃÁö ÆßÇÁ¸¦ ½ÃÀÛÇÏÁö ¾Ê°í // ÀÀ¿ë ÇÁ·Î±×·¥À» ³¡³¾ ¼ö ÀÖµµ·Ï FALSE¸¦ ¹ÝȯÇÕ´Ï´Ù. return FALSE; }