// SectorMustDivideVertexMap.h: interface for the CSectorMustDivideVertexMap class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_SECTORMUSTDIVIDEVERTEXMAP_H__CC4CCD39_EE16_48C3_BDA3_47C67E741515__INCLUDED_) #define AFX_SECTORMUSTDIVIDEVERTEXMAP_H__CC4CCD39_EE16_48C3_BDA3_47C67E741515__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include #include "List.h" #include "SectorDefine.h" class CSectorMustDivideVertexMap { public: int m_IndexX,m_IndexY; List m_ptMustDivideVertexPosList; int m_pLeftNodeList[1<<(VARIANCE_DEPTH)],m_pRightNodeList[1<<(VARIANCE_DEPTH)]; //List m_pLeftNodeList,m_pRightNodeList; CSectorMustDivideVertexMap(); virtual ~CSectorMustDivideVertexMap(); }; #endif // !defined(AFX_SECTORMUSTDIVIDEVERTEXMAP_H__CC4CCD39_EE16_48C3_BDA3_47C67E741515__INCLUDED_)