// HumanChrCreateLeft.cpp: implementation of the CHumanChrCreateLeft class. // ////////////////////////////////////////////////////////////////////// #include "ClientMain.h" #include "FrameTimer.h" #include "HumanChrCreateLeft.h" #include "GUITextEdit.h" #include "HumanGUI.h" #include "Item\ItemMgr.h" #include "GUIMessageBoxManager.h" ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CHumanChrCreate::CHumanChrCreate() { } CHumanChrCreate::~CHumanChrCreate() { } BOOL CHumanChrCreate::Init(unsigned short x, unsigned short y) { CSprite *lpSprite; lpSprite = new CSprite; lpSprite->Create(22, 37, 0, 0, 226, 256, g_ClientMain.m_lpInterface->m_lstTexture[3]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(22, 293, 0, 0, 226, 249, g_ClientMain.m_lpInterface->m_lstTexture[4]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(549, 37, 0, 0, 227, 256, g_ClientMain.m_lpInterface->m_lstTexture[6]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(549, 293, 0, 0, 227, 249, g_ClientMain.m_lpInterface->m_lstTexture[7]); m_lstSprite.push_back(lpSprite); // +1 / Lv UP lpSprite = new CSprite; lpSprite->Create(22 + 186, 37 + 297, 155, 212, 185, 241, g_ClientMain.m_lpInterface->m_lstTexture[5]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(22 + 186, 37 + 332, 155, 212, 185, 241, g_ClientMain.m_lpInterface->m_lstTexture[5]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(22 + 186, 37 + 367, 155, 212, 185, 241, g_ClientMain.m_lpInterface->m_lstTexture[5]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(22 + 186, 37 + 402, 155, 212, 185, 241, g_ClientMain.m_lpInterface->m_lstTexture[5]); m_lstSprite.push_back(lpSprite); lpSprite = new CSprite; lpSprite->Create(22 + 186, 37 + 436, 155, 212, 185, 241, g_ClientMain.m_lpInterface->m_lstTexture[5]); m_lstSprite.push_back(lpSprite); // ¾Ï¼ö ¹öư CGUIButton *lpButton; lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(123, 120, 0, 0, 32, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(123, 120, 32, 0, 64, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(123, 120, 64, 0, 96, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(168, 120, 96, 0, 128, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(168, 120, 128, 0, 160, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(168, 120, 160, 0, 192, 32, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // ¸Ó¸®½ºÅ¸ÀÏ lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(123, 163, 0, 32, 32, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(123, 163, 32, 32, 64, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(123, 163, 64, 32, 96, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(168, 163, 96, 32, 128, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(168, 163, 128, 32, 160, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(168, 163, 160, 32, 192, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // ¾ó±¼Å¸ÀÔ lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(123, 206, 0, 32, 32, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(123, 206, 32, 32, 64, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(123, 206, 64, 32, 96, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(168, 206, 96, 32, 128, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(168, 206, 128, 32, 160, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(168, 206, 160, 32, 192, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // STR lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(129, 298, 192, 0, 216, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(129, 298, 192, 24, 216, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(129, 298, 192, 48, 216, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(158, 298, 216, 0, 240, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(158, 298, 216, 24, 240, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(158, 298, 216, 48, 240, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // DEX lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(129, 333, 192, 0, 216, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(129, 333, 192, 24, 216, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(129, 333, 192, 48, 216, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(158, 333, 216, 0, 240, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(158, 333, 216, 24, 240, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(158, 333, 216, 48, 240, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // CON lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(129, 368, 192, 0, 216, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(129, 368, 192, 24, 216, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(129, 368, 192, 48, 216, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(158, 368, 216, 0, 240, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(158, 368, 216, 24, 240, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(158, 368, 216, 48, 240, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // INT lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(129, 403, 192, 0, 216, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(129, 403, 192, 24, 216, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(129, 403, 192, 48, 216, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(158, 403, 216, 0, 240, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(158, 403, 216, 24, 240, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(158, 403, 216, 48, 240, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // WIS lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(129, 437, 192, 0, 216, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(129, 437, 192, 24, 216, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(129, 437, 192, 48, 216, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(158, 437, 216, 0, 240, 24, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(158, 437, 216, 24, 240, 48, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(158, 437, 216, 48, 240, 72, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(22, 37); m_ButtonManager.AddButton(lpButton); // Ŭ·¡½º lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_CHECK; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(18, 107, 0, 0, 192, 33, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(18, 107, 0, 132, 192, 165, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(18, 107, 0, 33, 192, 66, g_ClientMain.m_lpInterface->m_lstTexture[9]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[118]); lpButton->m_lpTooltip->SetAlign(DT_LEFT); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_CHECK; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(18, 142, 0, 33, 192, 66, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(18, 142, 0, 165, 192, 198, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(18, 142, 0, 66, 192, 99, g_ClientMain.m_lpInterface->m_lstTexture[9]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[119]); lpButton->m_lpTooltip->SetAlign(DT_LEFT); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_CHECK; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(18, 177, 0, 66, 192, 99, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(18, 177, 0, 198, 192, 231, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(18, 177, 0, 99, 192, 132, g_ClientMain.m_lpInterface->m_lstTexture[9]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[550]); lpButton->m_lpTooltip->SetAlign(DT_LEFT); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_CHECK; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(18, 212, 0, 99, 192, 132, g_ClientMain.m_lpInterface->m_lstTexture[8]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(18, 212, 0, 0, 192, 33, g_ClientMain.m_lpInterface->m_lstTexture[9]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(18, 212, 0, 132, 192, 165, g_ClientMain.m_lpInterface->m_lstTexture[9]); lpButton->SetTooltip(&m_TooltipManager, g_StringTable.m_strString[551]); lpButton->m_lpTooltip->SetAlign(DT_LEFT); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); // ¸¸µé±â / Ãë¼Ò lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(26, 428, 0, 64, 86, 101, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(26, 428, 0, 101, 86, 138, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(26, 428, 0, 138, 86, 175, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(122, 428, 86, 64, 172, 101, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(122, 428, 86, 101, 172, 138, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(122, 428, 86, 138, 172, 175, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(549, 37); m_ButtonManager.AddButton(lpButton); // Ä«¸Þ¶ó µ¹±â lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(294, 502, 0, 213, 51, 256, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(294, 502, 51, 213, 102, 256, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(294, 502, 102, 213, 153, 256, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(0, 0); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(454, 502, 172, 72, 223, 115, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(454, 502, 172, 115, 223, 158, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(454, 502, 172, 158, 223, 201, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(0, 0); m_ButtonManager.AddButton(lpButton); // ¼ÅÃ÷ ´ÜÃß lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(268, 198, 0, 32, 32, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(268, 198, 32, 32, 64, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(268, 198, 64, 32, 96, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(0, 0); m_ButtonManager.AddButton(lpButton); lpButton = new CGUIButton; lpButton->m_nMethod = BUTTON_NORMAL; lpButton->m_lpNormalButton = new CSprite; lpButton->m_lpNormalButton->Create(487, 198, 96, 32, 128, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpOnMouseButton = new CSprite; lpButton->m_lpOnMouseButton->Create(487, 198, 128, 32, 160, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->m_lpClickMouseButton = new CSprite; lpButton->m_lpClickMouseButton->Create(487, 198, 160, 32, 192, 64, g_ClientMain.m_lpInterface->m_lstTexture[5]); lpButton->SetTooltip(&m_TooltipManager, ""); lpButton->SetMove(0, 0); m_ButtonManager.AddButton(lpButton); m_dwWindowKind = WINDOW_FIX; m_rcWindowSize.left = x; m_rcWindowSize.top = y; m_rcWindowSize.right = x; m_rcWindowSize.bottom = y; m_rcMoveEdge.left = x; m_rcMoveEdge.top = y; m_rcMoveEdge.right = x; m_rcMoveEdge.bottom = y; InitValue(); return TRUE; } void CHumanChrCreate::InitValue(void) { m_dwStr = 20; m_dwDex = 20; m_dwCon = 20; m_dwInt = 20; m_dwWis = 20; m_dwIP = 5; m_wClass = 1; m_dwSex = 1; m_dwFace = 1; m_dwHair = 1; m_dwShirt = 0; g_TextEdit.SetFocus(); g_TextEdit.SetEditLength(15); m_dwEndTimer = 0xFFFFFFFF; g_ClientMain.m_bCreateChar = FALSE; m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_HOLD; m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_NONE; /* g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr].m_lpChrModel->BeginOutfitSetting(); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr].m_lpChrModel->SetOutfitSlot("BODY", g_ItemMgr.GetEquipName(m_dwShirt + 201)); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr].m_lpChrModel->EndOutfitSetting();*/ } BOOL CHumanChrCreate::Update(BOOL &bClick, BOOL &bEdge) { if(m_dwEndTimer != 0xFFFFFFFF) { if(CFrameTimer::GetUpdateTimer(m_dwEndTimer) >= 1.0f) { g_ClientMain.m_dwClientState = CHRSELECT_INITSELECT; g_ClientMain.m_bCreateChar = FALSE; } return TRUE; } if(g_ClientMain.m_bCreateChar) { if(g_ClientMain.m_Network.GetState() == NS_NOWAITING) { if(!g_ClientMain.m_Network.GetError()) { CreateCancel(); } else { g_ClientMain.m_bCreateChar = FALSE; g_TextEdit.InitMessage(); g_TextEdit.SetFocus(); } } return TRUE; } m_ButtonManager.Update(); m_TooltipManager.Update(); g_MessageBoxManager.Update(); if(m_ButtonManager.m_lstButton[16]->m_nState == BUTTON_OFF) m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_CLICK; if(m_ButtonManager.m_lstButton[17]->m_nState == BUTTON_OFF) m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_CLICK; if(m_ButtonManager.m_lstButton[18]->m_nState == BUTTON_OFF) m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_CLICK; if(m_ButtonManager.m_lstButton[19]->m_nState == BUTTON_OFF) m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_CLICK; if(m_ButtonManager.m_lstButton[0]->m_nState == BUTTON_CLICK) { if(m_dwSex != 1) { m_dwSex = 1; float fDir = g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->GetDirection(); char Temp[10], Temp1[10]; sprintf(Temp, "HAIR%02d", m_dwHair); sprintf(Temp1, "FACE%02d", m_dwFace); for(int cCash=0;cCashm_lpChrModel==g_CharacterData.m_ChrCashList[cCash].m_lpChrModel) { g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); g_CharacterData.m_ChrCashList[cCash].m_lpChrModel=g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel=g_ClientMain.m_lpSceneManager->AddCharacter("PC_MAN.GCMDS", Temp1, Temp); break; } } //g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); //g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel = g_ClientMain.m_lpSceneManager->AddCharacter("PC_MAN.GCMDS", Temp1, Temp); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetPosition(g_ClientMain.m_vecCharSelectPos[g_ClientMain.m_dwSelectChr]); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetDirection(fDir); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->InitWeapon(0); } } else if(m_ButtonManager.m_lstButton[1]->m_nState == BUTTON_CLICK) { if(m_dwSex != 2) { m_dwSex = 2; float fDir = g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->GetDirection(); char Temp[10], Temp1[10]; sprintf(Temp, "HAIR%02d", m_dwHair); sprintf(Temp1, "FACE%02d", m_dwFace); //g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); for(int cCash=0;cCashm_lpChrModel==g_CharacterData.m_ChrCashList[cCash].m_lpChrModel) { g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); g_CharacterData.m_ChrCashList[cCash].m_lpChrModel=g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel = g_ClientMain.m_lpSceneManager->AddCharacter("PC_WOMAN.GCMDS", Temp1, Temp); break; } } //g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel = g_ClientMain.m_lpSceneManager->AddCharacter("PC_WOMAN.GCMDS", Temp1, Temp); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetPosition(g_ClientMain.m_vecCharSelectPos[g_ClientMain.m_dwSelectChr]); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetDirection(fDir); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->InitWeapon(0); } } else if(m_ButtonManager.m_lstButton[2]->m_nState == BUTTON_CLICK) { m_dwHair++; if(m_dwHair > 5) m_dwHair = 1; char Temp[10]; sprintf(Temp, "HAIR%02d", m_dwHair); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetStaticSlot("HAIR", Temp); } else if(m_ButtonManager.m_lstButton[3]->m_nState == BUTTON_CLICK) { m_dwHair--; if(m_dwHair < 1) m_dwHair = 5; char Temp[10]; sprintf(Temp, "HAIR%02d", m_dwHair); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetStaticSlot("HAIR", Temp); } else if(m_ButtonManager.m_lstButton[4]->m_nState == BUTTON_CLICK) { m_dwFace++; if(m_dwFace > 5) m_dwFace = 1; char Temp[10]; sprintf(Temp, "FACE%02d", m_dwFace); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetStaticSlot("FACE", Temp); } else if(m_ButtonManager.m_lstButton[5]->m_nState == BUTTON_CLICK) { m_dwFace--; if(m_dwFace < 1) m_dwFace = 5; char Temp[10]; sprintf(Temp, "FACE%02d", m_dwFace); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetStaticSlot("FACE", Temp); } else if(m_ButtonManager.m_lstButton[6]->m_nState == BUTTON_CLICK) { if(m_dwIP) { m_dwStr++; m_dwIP--; } } else if(m_ButtonManager.m_lstButton[7]->m_nState == BUTTON_CLICK) { if(m_dwStr > 20) { m_dwStr--; m_dwIP++; } } else if(m_ButtonManager.m_lstButton[8]->m_nState == BUTTON_CLICK) { if(m_dwIP) { m_dwDex++; m_dwIP--; } } else if(m_ButtonManager.m_lstButton[9]->m_nState == BUTTON_CLICK) { if(m_dwDex > 20) { m_dwDex--; m_dwIP++; } } else if(m_ButtonManager.m_lstButton[10]->m_nState == BUTTON_CLICK) { if(m_dwIP) { m_dwCon++; m_dwIP--; } } else if(m_ButtonManager.m_lstButton[11]->m_nState == BUTTON_CLICK) { if(m_dwCon > 20) { m_dwCon--; m_dwIP++; } } else if(m_ButtonManager.m_lstButton[12]->m_nState == BUTTON_CLICK) { if(m_dwIP) { m_dwInt++; m_dwIP--; } } else if(m_ButtonManager.m_lstButton[13]->m_nState == BUTTON_CLICK) { if(m_dwInt > 20) { m_dwInt--; m_dwIP++; } } else if(m_ButtonManager.m_lstButton[14]->m_nState == BUTTON_CLICK) { if(m_dwIP) { m_dwWis++; m_dwIP--; } } else if(m_ButtonManager.m_lstButton[15]->m_nState == BUTTON_CLICK) { if(m_dwWis > 20) { m_dwWis--; m_dwIP++; } } else if(m_ButtonManager.m_lstButton[16]->m_nState == BUTTON_CLICK) { m_wClass = 1; m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_NONE; } else if(m_ButtonManager.m_lstButton[17]->m_nState == BUTTON_CLICK) { m_wClass = 2; // /* m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_ON; m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_NONE;*/ m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_NONE; } else if(m_ButtonManager.m_lstButton[18]->m_nState == BUTTON_CLICK) { m_wClass = 3; m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[19]->m_nState = BUTTON_NONE; } else if(m_ButtonManager.m_lstButton[19]->m_nState == BUTTON_CLICK) { m_wClass = 4; m_ButtonManager.m_lstButton[16]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[17]->m_nState = BUTTON_NONE; m_ButtonManager.m_lstButton[18]->m_nState = BUTTON_NONE; } else if(m_ButtonManager.m_lstButton[20]->m_nState == BUTTON_CLICK) { int len = strlen(m_strName), i; if(len == 0) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[110]); lpMessage->SetTimer(1000); // ij¸¯ÅÍ À̸§ÀÌ ¾ø½À´Ï´Ù. return TRUE; } else if(len < 4) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[111]); lpMessage->SetTimer(1000); // ij¸¯ÅÍ À̸§ÀÌ Âª½À´Ï´Ù. return TRUE; } if(m_dwIP) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[112]); lpMessage->SetTimer(1000); // Æ÷ÀÎÆ®°¡ ³²¾Ò´Ù. return TRUE; } for(i = 0; i < len; i++) { if(m_strName[i] == ' ') { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[113]); lpMessage->SetTimer(1000); // ºóÄ­ÀÌ ÀÖ½À´Ï´Ù. return TRUE; } if(m_strName[i] == 34 || m_strName[i] == 39) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[114]); lpMessage->SetTimer(1000); // À̸§ÀÌ µû¿ÈÇ¥°¡ ÀÖ½À´Ï´Ù. return TRUE; } } if(!g_ClientMain.m_bAdminMode) { if(!strcmp(m_strName, "Belldandy") || !strcmp(m_strName, "Skuld") || !strcmp(m_strName, "Uld") || !strcmp(m_strName, "º£¸£´Üµð") || !strcmp(m_strName, "½ºÄðµå") || !strcmp(m_strName, "¿ïµå") || !strcmp(m_strName, "±¸¿ì»ç¸¶") || !strcmp(m_strName, "±¸¿ì¯") || !strcmp(m_strName, "±¸¿ì") || !strcmp(m_strName, "ÈûÂù±º") || !strcmp(m_strName, "direwolf") || !strcmp(m_strName, "daishi") || !strcmp(m_strName, "ÀÌÅͱº") || !strcmp(m_strName, "¾Æ½Î¾ç") || !strcmp(m_strName, "ÂÀ¹é") || !strcmp(m_strName, "ÂÀ100") || !strcmp(m_strName, "DOT100") || !strcmp(m_strName, "jjum100") || !strcmp(m_strName, "ifnotall") || !strcmp(m_strName, "Áß³âÀǷθÁ") || !strcmp(m_strName, "È¥±º") || !strcmp(m_strName, "¸±À屺") || !strcmp(m_strName, "Àººó³ª¶ó") || !strcmp(m_strName, "ÀººóÀ屺") || !strcmp(m_strName, "½ºÄø®") || !strcmp(m_strName, "¸Ö´õ") || !strcmp(m_strName, "ºÎ±¹Àå") || !strcmp(m_strName, "wizardbug") || !strcmp(m_strName, "¸±³Ñ¹ö1") || !strcmp(m_strName, "À±¹Ìµ¿±â½º") || !strcmp(m_strName, "song") || !strcmp(m_strName, "ÆÄ¿ì´õ") || !strcmp(m_strName, "ÆÃÄ¿º§") || !strcmp(m_strName, "¾ÆÇÁ·ÎµðÅ×") || !strcmp(m_strName, "Ä¥¼±³à") || !strcmp(m_strName, "ÃáÇâÀÌ") || !strcmp(m_strName, "±¸¸®Æ÷¿¡¹ö") || !strcmp(m_strName, "·Îµò") || !strcmp(m_strName, "myrodin") || !strcmp(m_strName, "rodin") || !strcmp(m_strName, "³×ÄÚ³×ÄÚ") || !strcmp(m_strName, "·ç³ªÀ©µå") || !strcmp(m_strName, "½Ç¹öÂ÷ÀÓ") || !strcmp(m_strName, "Lunarwind") || !strcmp(m_strName, "À±µð") || !strcmp(m_strName, "yundi") || !strcmp(m_strName, "ppuchuu") || !strcmp(m_strName, "»ÑÂé") || !strcmp(m_strName, "·¹´Ï¾Æ") || !strcmp(m_strName, "¶óº§·ç") || !strcmp(m_strName, "¶ó´À") || !strcmp(m_strName, "Â÷¼±¹Ì") || !strcmp(m_strName, "rainbow") || !strcmp(m_strName, "Rainbow") || !strcmp(m_strName, "stargazer") || !strcmp(m_strName, "potatoo") || !strcmp(m_strName, "Potatoo")) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[115]); lpMessage->SetTimer(1000); // Æ÷ÀÎÆ®°¡ ³²¾Ò´Ù. return TRUE; }/**/ } if(g_ClientMain.m_dwInternationalCode == 0) { if(!CheckCharCreateName(m_strName)) { CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[116]); lpMessage->SetTimer(1000); // Æ÷ÀÎÆ®°¡ ³²¾Ò´Ù. return TRUE; }// ´ë¸¸¿ëÀ̸é ÀÌ°É ¸·´Â´Ù. } CHAR_CREATE CreateChrInfo; ZeroMemory(&CreateChrInfo, sizeof(CHAR_CREATE)); memcpy(CreateChrInfo.Name, m_strName, 0x10); g_TextEdit.InitMessage(); CreateChrInfo.Sex = m_dwSex; CreateChrInfo.Face = m_dwFace; CreateChrInfo.Hair = m_dwHair; CreateChrInfo.Class = m_wClass; CreateChrInfo.Nationality = g_ClientMain.m_dwClientNation; CreateChrInfo.STR = m_dwStr; CreateChrInfo.DEX = m_dwDex; CreateChrInfo.CON = m_dwCon; CreateChrInfo.INT = m_dwInt; CreateChrInfo.WIS = m_dwWis; CreateChrInfo.Equip[0] = 0; CreateChrInfo.Equip[1] = m_dwShirt + 201;; CreateChrInfo.Equip[2] = 0; CreateChrInfo.Equip[3] = 0; CreateChrInfo.Equip[4] = 0; CreateChrInfo.Equip[5] = 601; // °¡Á× ºÎÃ÷ CreateChrInfo.Equip[6] = 0; CreateChrInfo.Equip[7] = 0; CreateChrInfo.Equip[8] = 0; CreateChrInfo.Equip[9] = 0; CreateChrInfo.Equip[10] = 0; switch(m_wClass) { case 1: CreateChrInfo.Equip[11] = 701; // ÇÁ·¢Æ¼½º ¼Òµå break; case 2: CreateChrInfo.Equip[11] = 1601; break; case 3: CreateChrInfo.Equip[11] = 1501; break; case 4: CreateChrInfo.Equip[11] = 801; // ¸ùµÕÀÌ break; } CreateChrInfo.Equip[12] = 0; CreateChrInfo.Equip[13] = 0; CreateChrInfo.Equip[14] = 0; g_ClientMain.m_Network.SendCreateChar(g_ClientMain.m_dwSelectChr, CreateChrInfo); CGUIMessageBox *lpMessage; lpMessage = new CGUIMessageBox; lpMessage->Create(g_StringTable.m_strString[117]); lpMessage->SetTimer(100000); g_ClientMain.m_bCreateChar = TRUE; return TRUE; } else if(m_ButtonManager.m_lstButton[21]->m_nState == BUTTON_CLICK) { for(int cCash=0;cCashm_lpChrModel==g_CharacterData.m_ChrCashList[cCash].m_lpChrModel) { g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); g_CharacterData.m_ChrCashList[cCash].m_lpChrModel=g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel = g_ClientMain.m_lpSceneManager->AddCharacter("PC_MAN.GCMDS", "FACE01", "HAIR01"); break; } } //g_ClientMain.m_lpSceneManager->DeleteCharacter(g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel); //g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel = g_ClientMain.m_lpSceneManager->AddCharacter("PC_MAN.GCMDS", "FACE01", "HAIR01"); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetPosition(g_ClientMain.m_vecCharSelectPos[g_ClientMain.m_dwSelectChr]); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetDirection(0.0f); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->InitWeapon(0); CreateCancel(); return TRUE; } else if(m_ButtonManager.m_lstButton[22]->m_nState == BUTTON_PRESS) { float fDir = g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->GetDirection(); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetDirection(fDir + 0.05f); } else if(m_ButtonManager.m_lstButton[23]->m_nState == BUTTON_PRESS) { float fDir = g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->GetDirection(); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetDirection(fDir - 0.05f); } else if(m_ButtonManager.m_lstButton[24]->m_nState == BUTTON_CLICK) { if(m_dwShirt == 0) m_dwShirt = 4; else m_dwShirt--; g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->BeginOutfitSetting(); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetOutfitSlot("BODY", g_ItemMgr.GetEquipName(m_dwShirt + 201)); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->EndOutfitSetting(); } else if(m_ButtonManager.m_lstButton[25]->m_nState == BUTTON_CLICK) { if(m_dwShirt == 4) m_dwShirt = 0; else m_dwShirt++; g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->BeginOutfitSetting(); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->SetOutfitSlot("BODY", g_ItemMgr.GetEquipName(m_dwShirt + 201)); g_CharacterData.m_lstCharData[g_ClientMain.m_dwSelectChr]->m_lpChrModel->EndOutfitSetting(); } return TRUE; } void CHumanChrCreate::Render(LPDIRECT3DDEVICE8 lpD3DDevice) { if(m_dwEndTimer != 0xFFFFFFFF) return; m_lstSprite[0]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[1]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[2]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[3]->Render(lpD3DDevice, m_cAlpha); switch(m_wClass) { case 1: m_lstSprite[4]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[6]->Render(lpD3DDevice, m_cAlpha); break; case 2: m_lstSprite[4]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[5]->Render(lpD3DDevice, m_cAlpha); break; case 3: m_lstSprite[5]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[7]->Render(lpD3DDevice, m_cAlpha); break; case 4: m_lstSprite[6]->Render(lpD3DDevice, m_cAlpha); m_lstSprite[8]->Render(lpD3DDevice, m_cAlpha); break; } RECT rcRect; if(g_TextEdit.IsFocus()) { SetRect(&rcRect, 22 + 95, 37 + 79, 22 + 192, 37 + 92); strcpy(m_strName, g_TextEdit.GetMessage()); if(g_ClientMain.m_bCursorToggle) { char strChat[MAX_PATH]; sprintf(strChat, "%s_", g_TextEdit.GetMessage()); g_TextEdit.DrawText(strChat, &rcRect, DT_LEFT | DT_VCENTER, D3DCOLOR_RGBA(255, 255, 255, 255)); } else { g_TextEdit.DrawText(m_strName, &rcRect, DT_LEFT | DT_VCENTER, D3DCOLOR_RGBA(255, 255, 255, 255)); } } SetRect(&rcRect, 22 + 153, 37 + 265, 22 + 174, 37 + 279); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwIP, &rcRect); SetRect(&rcRect, 22 + 93, 37 + 303, 22 + 114, 37 + 317); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwStr, &rcRect); SetRect(&rcRect, 22 + 93, 37 + 338, 22 + 114, 37 + 352); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwDex, &rcRect); SetRect(&rcRect, 22 + 93, 37 + 373, 22 + 114, 37 + 387); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwCon, &rcRect); SetRect(&rcRect, 22 + 93, 37 + 408, 22 + 114, 37 + 422); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwInt, &rcRect); SetRect(&rcRect, 22 + 93, 37 + 442, 22 + 114, 37 + 456); g_ClientMain.m_lpCommonInterface->RenderNum(lpD3DDevice, m_dwWis, &rcRect); m_ButtonManager.Render(lpD3DDevice, m_cAlpha); g_MessageBoxManager.Render(lpD3DDevice); } void CHumanChrCreate::CreateCancel() { char strCameraPath[MAX_PATH]; m_dwEndTimer = CFrameTimer::Regist(1.0f); switch(g_ClientMain.m_dwSelectChr) { case 0: sprintf(strCameraPath, "%s\\1stCSzo.zca", g_ClientMain.m_strClientPath); g_ClientMain.m_lpSceneManager->GetCamera()->Unload(); g_ClientMain.m_lpSceneManager->GetCamera()->Load(strCameraPath); g_ClientMain.m_lpSceneManager->GetCamera()->SetTotalAniTime(1000.0f); g_ClientMain.m_lpSceneManager->GetCamera()->StartPlay(); g_ClientMain.m_lpSceneManager->GetCamera()->PlayAnimate(); break; case 1: sprintf(strCameraPath, "%s\\2ndCSzo.zca", g_ClientMain.m_strClientPath); g_ClientMain.m_lpSceneManager->GetCamera()->Unload(); g_ClientMain.m_lpSceneManager->GetCamera()->Load(strCameraPath); g_ClientMain.m_lpSceneManager->GetCamera()->SetTotalAniTime(1000.0f); g_ClientMain.m_lpSceneManager->GetCamera()->StartPlay(); g_ClientMain.m_lpSceneManager->GetCamera()->PlayAnimate(); break; case 2: sprintf(strCameraPath, "%s\\3rdCSzo.zca", g_ClientMain.m_strClientPath); g_ClientMain.m_lpSceneManager->GetCamera()->Unload(); g_ClientMain.m_lpSceneManager->GetCamera()->Load(strCameraPath); g_ClientMain.m_lpSceneManager->GetCamera()->SetTotalAniTime(1000.0f); g_ClientMain.m_lpSceneManager->GetCamera()->StartPlay(); g_ClientMain.m_lpSceneManager->GetCamera()->PlayAnimate(); break; } g_ClientMain.m_dwSelectChr = 0xFFFFFFFF; }