#if !defined(AFX_DLGCONVERTTEXTURE_H__4A6794D4_3870_40AF_BD0B_F3E565FB65DB__INCLUDED_) #define AFX_DLGCONVERTTEXTURE_H__4A6794D4_3870_40AF_BD0B_F3E565FB65DB__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // DlgConvertTexture.h : header file // ///////////////////////////////////////////////////////////////////////////// // CDlgConvertTexture dialog class CDlgConvertTexture : public CDialog { // Construction public: CDlgConvertTexture(CWnd* pParent = NULL); // standard constructor CString m_strPath; // Dialog Data //{{AFX_DATA(CDlgConvertTexture) enum { IDD = IDD_DIALOG_TEXTURECONVERT }; CListBox m_filelist; //}}AFX_DATA // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CDlgConvertTexture) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL // Implementation protected: // Generated message map functions //{{AFX_MSG(CDlgConvertTexture) virtual void OnOK(); //}}AFX_MSG DECLARE_MESSAGE_MAP() }; //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_DLGCONVERTTEXTURE_H__4A6794D4_3870_40AF_BD0B_F3E565FB65DB__INCLUDED_)