//----------------------------------------------------------------------------- // File: Duel.h // // Desc: Duel include file // // Copyright (C) 1995-2001 Microsoft Corporation. All Rights Reserved. //----------------------------------------------------------------------------- #ifndef DUEL_INCLUDED #define DUEL_INCLUDED // bcc32 does not support nameless unions in C mode #if defined(__BORLANDC__) && !defined(__cplusplus) #define NONAMELESSUNION #endif #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN #endif #include #include #include #include "resource.h" #include #include //----------------------------------------------------------------------------- // Application constants //----------------------------------------------------------------------------- // Dialog exit codes #define EXITCODE_FORWARD 1 // Dialog success, so go forward #define EXITCODE_BACKUP 2 // Dialog canceled, show previous dialog #define EXITCODE_QUIT 3 // Dialog quit, close app #define EXITCODE_ERROR 4 // Dialog error, terminate app #define EXITCODE_LOBBYCONNECT 5 // Dialog connected from lobby, connect success // User messages #define UM_LAUNCH WM_USER #define UM_ABORT WM_USER+1 #define UM_RESTARTTIMER WM_USER+2 // program states enum{ PS_SPLASH, PS_ACTIVE, PS_REST }; #define MAX_SCREEN_X 639 #define MAX_SCREEN_Y 479 #define MAX_PLAYER_NAME 14 #define MAX_SESSION_NAME 256 #define MAX_SPNAME 50 #define MAX_CLASSNAME 50 #define MAX_WINDOWTITLE 50 #define MAX_ERRORMSG 256 #define MAX_FONTNAME 50 #define MAX_HELPMSG 512 #define RECEIVE_TIMER_ID 1 #define RECEIVE_TIMEOUT 1000 // in milliseconds #define ENUM_TIMER_ID 2 #define ENUM_TIMEOUT 2000 // in milliseconds // Default window size #define MAX_DEFWIN_X 640 #define MAX_DEFWIN_Y 480 // Tree view image info #define CX_BITMAP 25 #define CY_BITMAP 25 #define NUM_BITMAPS 2 // registry info #define DUEL_KEY (TEXT("Software\\Microsoft\\Duel")) //----------------------------------------------------------------------------- // Prototypes //----------------------------------------------------------------------------- VOID ShowError( int err ); VOID UpdateTitle(); // Functions defined in util.c int randInt( int low, int high ); double randDouble( double low, double high ); #define TRACE dtrace void dtrace( TCHAR* strFormat, ...); #endif