# Microsoft Developer Studio Generated NMAKE File, Based on fisheye.dsp !IF "$(CFG)" == "" CFG=FishEye - Win32 Debug !MESSAGE No configuration specified. Defaulting to FishEye - Win32 Debug. !ENDIF !IF "$(CFG)" != "FishEye - Win32 Release" && "$(CFG)" != "FishEye - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. 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Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : "$(OUTDIR)\fisheye.exe" CLEAN : -@erase "$(INTDIR)\d3dapp.obj" -@erase "$(INTDIR)\d3dfile.obj" -@erase "$(INTDIR)\d3dfont.obj" -@erase "$(INTDIR)\d3dutil.obj" -@erase "$(INTDIR)\dxutil.obj" -@erase "$(INTDIR)\fisheye.obj" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(INTDIR)\winmain.res" -@erase "$(OUTDIR)\fisheye.exe" -@erase "$(OUTDIR)\fisheye.ilk" -@erase "$(OUTDIR)\fisheye.pdb" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /I "..\..\..\common\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /Fp"$(INTDIR)\fisheye.pch" /YX /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe RSC_PROJ=/l 0x409 /fo"$(INTDIR)\winmain.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\fisheye.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=d3dx8dt.lib d3d8.lib ddraw.lib dxguid.lib winmm.lib d3dxof.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib /nologo /subsystem:windows /incremental:yes /pdb:"$(OUTDIR)\fisheye.pdb" /debug /machine:I386 /out:"$(OUTDIR)\fisheye.exe" /pdbtype:sept /stack:0x200000,0x200000 LINK32_OBJS= \ "$(INTDIR)\d3dapp.obj" \ "$(INTDIR)\d3dfile.obj" \ "$(INTDIR)\d3dfont.obj" \ "$(INTDIR)\d3dutil.obj" \ "$(INTDIR)\dxutil.obj" \ "$(INTDIR)\fisheye.obj" \ "$(INTDIR)\winmain.res" "$(OUTDIR)\fisheye.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("fisheye.dep") !INCLUDE "fisheye.dep" !ELSE !MESSAGE Warning: cannot find "fisheye.dep" !ENDIF !ENDIF !IF "$(CFG)" == "FishEye - 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