//------------------------------------------------------------------------------ // File: GargleDMO.cpp // // Desc: DirectShow sample code - implementation of DLL exports. // // Copyright (c) 2000-2001 Microsoft Corporation. All rights reserved. //------------------------------------------------------------------------------ // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f GargleDMOps.mk in the project directory. #include "stdafx.h" #include "resource.h" #define FIX_LOCK_NAME #include #include #include #include "Gargle.h" #include "GargDMOProp.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_Gargle, CGargle) OBJECT_ENTRY(CLSID_GargDMOProp, CGargDMOProp) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // Register ourselves as a pcm audio effects DMO DMO_PARTIAL_MEDIATYPE mt; mt.type = MEDIATYPE_Audio; mt.subtype = MEDIASUBTYPE_PCM; DMORegister(L"Gargle DMO Sample", CLSID_Gargle, DMOCATEGORY_AUDIO_EFFECT, 0, 1, &mt, 1, &mt); // registers object, but we're not using a typelib return _Module.RegisterServer(FALSE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(TRUE); }