# Microsoft Developer Studio Generated NMAKE File, Based on ddrawxcl.dsp !IF "$(CFG)" == "" CFG=ddrawxcl - Win32 Debug !MESSAGE No configuration specified. Defaulting to ddrawxcl - Win32 Debug. !ENDIF !IF "$(CFG)" != "ddrawxcl - Win32 Release" && "$(CFG)" != "ddrawxcl - Win32 Debug" !MESSAGE Invalid configuration "$(CFG)" specified. !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "ddrawxcl.mak" CFG="ddrawxcl - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "ddrawxcl - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "ddrawxcl - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE !ERROR An invalid configuration is specified. !ENDIF !IF "$(OS)" == "Windows_NT" NULL= !ELSE NULL=nul !ENDIF !IF "$(CFG)" == "ddrawxcl - Win32 Release" OUTDIR=.\Release INTDIR=.\Release # Begin Custom Macros OutDir=.\Release # End Custom Macros ALL : "$(OUTDIR)\ddrawxcl.exe" CLEAN : -@erase "$(INTDIR)\ddrawobj.obj" -@erase "$(INTDIR)\ddrawxcl.obj" -@erase "$(INTDIR)\ddrawxcl.res" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vidplay.obj" -@erase "$(OUTDIR)\ddrawxcl.exe" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /ML /W3 /GX /O2 /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32 RSC=rc.exe RSC_PROJ=/l 0x409 /fo"$(INTDIR)\ddrawxcl.res" /d "NDEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\ddrawxcl.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=..\..\baseclasses\release\strmbase.lib quartz.lib kernel32.lib user32.lib comdlg32.lib ole32.lib oleaut32.lib gdi32.lib ddraw.lib msvcrt.lib uuid.lib advapi32.lib winmm.lib /nologo /subsystem:windows /pdb:none /machine:I386 /nodefaultlib /out:"$(OUTDIR)\ddrawxcl.exe" /stack:0x200000,0x200000 LINK32_OBJS= \ "$(INTDIR)\ddrawobj.obj" \ "$(INTDIR)\ddrawxcl.obj" \ "$(INTDIR)\vidplay.obj" \ "$(INTDIR)\ddrawxcl.res" "$(OUTDIR)\ddrawxcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ELSEIF "$(CFG)" == "ddrawxcl - Win32 Debug" OUTDIR=.\Debug INTDIR=.\Debug # Begin Custom Macros OutDir=.\Debug # End Custom Macros ALL : "$(OUTDIR)\ddrawxcl.exe" CLEAN : -@erase "$(INTDIR)\ddrawobj.obj" -@erase "$(INTDIR)\ddrawxcl.obj" -@erase "$(INTDIR)\ddrawxcl.res" -@erase "$(INTDIR)\vc60.idb" -@erase "$(INTDIR)\vc60.pdb" -@erase "$(INTDIR)\vidplay.obj" -@erase "$(OUTDIR)\ddrawxcl.exe" "$(OUTDIR)" : if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)" CPP=cl.exe CPP_PROJ=/nologo /MLd /W3 /GX /Zi /Od /I "..\..\BaseClasses" /I "..\..\..\..\..\include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "DEBUG" /Fo"$(INTDIR)\\" /Fd"$(INTDIR)\\" /FD /c .c{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.obj:: $(CPP) @<< $(CPP_PROJ) $< << .c{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cpp{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << .cxx{$(INTDIR)}.sbr:: $(CPP) @<< $(CPP_PROJ) $< << MTL=midl.exe MTL_PROJ=/nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32 RSC=rc.exe RSC_PROJ=/l 0x409 /fo"$(INTDIR)\ddrawxcl.res" /d "_DEBUG" BSC32=bscmake.exe BSC32_FLAGS=/nologo /o"$(OUTDIR)\ddrawxcl.bsc" BSC32_SBRS= \ LINK32=link.exe LINK32_FLAGS=..\..\baseclasses\debug\strmbasd.lib quartz.lib kernel32.lib user32.lib comdlg32.lib ole32.lib oleaut32.lib gdi32.lib ddraw.lib msvcrtd.lib uuid.lib advapi32.lib winmm.lib /nologo /subsystem:windows /pdb:none /debug /machine:I386 /nodefaultlib /out:"$(OUTDIR)\ddrawxcl.exe" /stack:0x200000,0x200000 LINK32_OBJS= \ "$(INTDIR)\ddrawobj.obj" \ "$(INTDIR)\ddrawxcl.obj" \ "$(INTDIR)\vidplay.obj" \ "$(INTDIR)\ddrawxcl.res" "$(OUTDIR)\ddrawxcl.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS) $(LINK32) @<< $(LINK32_FLAGS) $(LINK32_OBJS) << !ENDIF !IF "$(NO_EXTERNAL_DEPS)" != "1" !IF EXISTS("ddrawxcl.dep") !INCLUDE "ddrawxcl.dep" !ELSE !MESSAGE Warning: cannot find "ddrawxcl.dep" !ENDIF !ENDIF !IF "$(CFG)" == "ddrawxcl - Win32 Release" || "$(CFG)" == "ddrawxcl - Win32 Debug" SOURCE=.\ddrawobj.cpp "$(INTDIR)\ddrawobj.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\ddrawxcl.cpp "$(INTDIR)\ddrawxcl.obj" : $(SOURCE) "$(INTDIR)" SOURCE=.\ddrawxcl.rc "$(INTDIR)\ddrawxcl.res" : $(SOURCE) "$(INTDIR)" $(RSC) $(RSC_PROJ) $(SOURCE) SOURCE=.\vidplay.cpp "$(INTDIR)\vidplay.obj" : $(SOURCE) "$(INTDIR)" !ENDIF