// DlgDuenAObject.cpp : implementation file // #include "stdafx.h" #include "worldcreator.h" #include "DlgDuenAObject.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CDlgDuenAObject dialog CDlgDuenAObject::CDlgDuenAObject(CWnd* pParent /*=NULL*/) : CDialog(CDlgDuenAObject::IDD, pParent) { //{{AFX_DATA_INIT(CDlgDuenAObject) m_fDelay = 0.0f; m_iLeaf = 0; m_iLoopNum = 0; m_strObject = _T(""); m_strPosition = _T(""); //}}AFX_DATA_INIT } void CDlgDuenAObject::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CDlgDuenAObject) DDX_Text(pDX, IDC_DELAYEDIT, m_fDelay); DDX_Text(pDX, IDC_LEAFEDIT, m_iLeaf); DDX_Text(pDX, IDC_LOOPNUMEDIT, m_iLoopNum); DDX_Text(pDX, IDC_OBJECTEDIT, m_strObject); DDX_Text(pDX, IDC_POSEDIT, m_strPosition); //}}AFX_DATA_MAP } BEGIN_MESSAGE_MAP(CDlgDuenAObject, CDialog) //{{AFX_MSG_MAP(CDlgDuenAObject) ON_BN_CLICKED(IDC_FILESEARCH, OnFilesearch) //}}AFX_MSG_MAP END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CDlgDuenAObject message handlers void CDlgDuenAObject::OnOK() { // TODO: Add extra validation here UpdateData(TRUE); CDialog::OnOK(); } void CDlgDuenAObject::OnFilesearch() { // TODO: Add your control notification handler code here char str[] = "Gem ÆÄÀÏ(*.Gem) |*.Gem| ¸ðµçÆÄÀÏ(*.*)|*.*||"; CString strFilter = str; CFileDialog filedia(TRUE,NULL,NULL,OFN_HIDEREADONLY | OFN_OVERWRITEPROMPT,strFilter,this); filedia.DoModal(); m_strObject = filedia.GetFileName(); UpdateData(FALSE); } BOOL CDlgDuenAObject::OnInitDialog() { CDialog::OnInitDialog(); UpdateData(TRUE); // TODO: Add extra initialization here return TRUE; // return TRUE unless you set the focus to a control // EXCEPTION: OCX Property Pages should return FALSE } /* void CDlgDuenAObject::OnPicking() { // TODO: Add your control notification handler code here m_bPick = (m_bPick == TRUE) ? FALSE : TRUE; CMainFrame *mf=(CMainFrame*)AfxGetApp()->m_pMainWnd; if(m_bPick == TRUE) { mf->m_PickMode = 96; } else { mf->m_PickMode = -1; } } */