Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

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Build started 14.09.2011 23:24:50.
1>Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" on node 2 (build target(s)).
1>PrepareForBuild:
Creating directory "../DBToolExecutable/Release\".
InitializeBuildStatus:
Creating "../Intermediate/ScriptConvert/Release\ScriptConvert.unsuccessfulbuild" because "AlwaysCreate" was specified.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 10.0\VC\bin\CL.exe /c /I../ /I./ /I../../RylServerProject/ /I../../RylServerProject/BaseLibrary /I../../RylServerProject/RylGameLibrary /I../../RylServerProject/RylServerLibrary /Zi /nologo /W3 /WX- /O2 /Ob1 /Oy /D WIN32 /D NDEBUG /D _CONSOLE /D WIN32 /D _DEBUG /D _LIB /D _WINDOWS /D _USE_32BIT_TIME_T /D _MBCS /GF /Gm- /EHsc /MT /GS- /Gy /fp:precise /Zc:wchar_t /Zc:forScope /Yc"StdAfx.h" /Fp"../Intermediate/ScriptConvert/Release\ScriptConvert.pch" /Fo"../Intermediate/ScriptConvert/Release\\" /Fd"../Intermediate/ScriptConvert/Release\vc100.pdb" /Gd /TP /wd4996 /wd4819 /wd4482 /analyze- /errorReport:prompt stdafx.cpp
stdafx.cpp
1>E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\Item/ItemMgr.h(9): fatal error C1083: Cannot open include file: 'item/ItemStructure.h': No such file or directory
1>Done Building Project "E:\myProj\GodsOfWar\CryptoSource\ScriptConvert-GSF File\ScriptConvert.vcxproj" (build target(s)) -- FAILED.
Build FAILED.
Time Elapsed 00:00:00.73