Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

31 lines
705 B
C++

#include "stdafx.h"
#include "miniLZOWrapper.h"
#include <winsock2.h>
#include <windows.h>
#include <cstdio>
bool CMiniLZOCompress::TestMiniLZO()
{
const int MAX_BUFFER = 5 * 1024 * 1024;
char* szBuffer1 = new char[MAX_BUFFER];
char* szBuffer2 = new char[MAX_BUFFER];
DWORD dwOut = 0;
DWORD dwDecompressInOut = MAX_BUFFER;
sprintf(szBuffer1, "ÇÏÇÏÇÏÇÏÇÏÇÏÇÏÇÏ");
CMiniLZOCompress::Compress(szBuffer1, MAX_BUFFER, szBuffer2, &dwOut);
memset(szBuffer1, 0, MAX_BUFFER);
CMiniLZOCompress::Decompress(szBuffer2, dwOut, szBuffer1, &dwDecompressInOut);
MessageBox(NULL, szBuffer1, NULL, NULL);
delete [] szBuffer1;
delete [] szBuffer2;
return true;
}