Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
72 lines
1.9 KiB
C++
72 lines
1.9 KiB
C++
#if !defined(AFX_MESHCONTAINERSHEET_H__6A5A08C0_8F1A_4AF1_876F_33F4CEF0F2FF__INCLUDED_)
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#define AFX_MESHCONTAINERSHEET_H__6A5A08C0_8F1A_4AF1_876F_33F4CEF0F2FF__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// MeshContainerSheet.h : header file
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//
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#include "PageHouseContainer.h"
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#include "PageLightContainer.h"
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#include "PageWideContainer.h"
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#include "PageObjectContainer.h"
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#include "PageSoundContainer.h"
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#include "PageTriggerContainer.h"
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#include "PageGCMDSListContainer.h"
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#include "pEffect.h"
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#include "PageDuengunContainer.h"
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/////////////////////////////////////////////////////////////////////////////
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// CMeshContainerSheet
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class CMeshContainerSheet : public CPropertySheet
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{
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DECLARE_DYNAMIC(CMeshContainerSheet)
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// Construction
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public:
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CMeshContainerSheet(UINT nIDCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
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CMeshContainerSheet(LPCTSTR pszCaption, CWnd* pParentWnd = NULL, UINT iSelectPage = 0);
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// Attributes
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public:
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CPageHouseContainer m_PageHouseContainer;
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CPageObjectContainer m_PageObjectContainer;
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CPageLightContainer m_PageLightContainer;
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CPageWideContainer m_PageWideContainer;
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CPageSoundContainer m_PageSoundContainer;
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CpEffect m_PageEffectContainer;
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CPageTriggerContainer m_PageTriggerContainer;
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CPageGCMDSListContainer m_PageGCMDSListContainer;
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CPageDuengunContainer m_PageDuengunContainer;
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CMeshContainerSheet)
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CMeshContainerSheet();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CMeshContainerSheet)
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_MESHCONTAINERSHEET_H__6A5A08C0_8F1A_4AF1_876F_33F4CEF0F2FF__INCLUDED_)
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