Files
Client/GameTools/ZALLA3D BASECLASS/DeviceInput.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

76 lines
2.6 KiB
C++

// DeviceInput.h: interface for the CDeviceInput class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DEVICEINPUT_H__70A5C6C2_40AB_4919_9E57_25A08751068F__INCLUDED_)
#define AFX_DEVICEINPUT_H__70A5C6C2_40AB_4919_9E57_25A08751068F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define DIRECTINPUT_VERSION 0x800
#include <dinput.h>
#include "Exception.h"
class CDeviceInput
{
static LPDIRECTINPUT8 m_pDI;
static LPDIRECTINPUTDEVICE8 m_pMouse;
static LPDIRECTINPUTDEVICE8 m_pKeyboard;
static bool m_MouseButton[3];
static POINT m_MousePos;
static int m_MouseZPos;
static bool m_isMouseMove;
static POINT m_MouseMovePos;
static bool m_isLeftMouseClick,m_isRightMouseClick;
static bool m_isLeftMouseDown,m_isRightMouseDown;
static bool m_isLeftMousePress,m_isRightMousePress;
static bool m_isRightMouseUp;
static bool m_isMidMousePress;
static float m_MouseSpeed;
static RECT m_rcMouseMove;
static char m_aryKeyState[256];
static char m_aryKeyOldState[256];
public:
void UpdateInput();
static bool GetIsMousePos(){return m_isMouseMove;};
static void SetIsMousePos(bool isMouseMove){m_isMouseMove=isMouseMove;};
static bool GetIsLeftMouseClick(){return m_isLeftMouseClick;};
static bool GetIsRightMouseClick(){return m_isRightMouseClick;};
static bool GetIsLeftMouseDown(){return m_isLeftMouseDown;};
static bool GetIsRightMouseDown(){return m_isRightMouseDown;};
static bool GetIsLeftMousePress(){return m_isLeftMousePress;};
static bool GetIsRightMousePress(){return m_isRightMousePress;};
static bool GetIsMidMousePress(){return m_isMidMousePress;};
static bool GetIsRightMouseUp(){return m_isRightMouseUp;};
static void Fake_LeftMouseDown(){ m_isLeftMouseDown=true; };
static POINT GetMousePosition(){return m_MousePos;};
static void SetMousePosition(POINT pt){m_MousePos=pt;};
static POINT GetMouseMove(){return m_MouseMovePos;};
static int GetMouseZMove(){return m_MouseZPos;};
static BOOL KeyDown(int KeyCode) { if((m_aryKeyState[KeyCode] & 0x80) && !(m_aryKeyOldState[KeyCode] & 0x80)) return TRUE; else return FALSE; }
static BOOL KeyHold(int KeyCode) { if(m_aryKeyState[KeyCode] & 0x80) return TRUE; else return FALSE; }
static BOOL KeyUp(int KeyCode) { if(!(m_aryKeyState[KeyCode] & 0x80) && (m_aryKeyOldState[KeyCode] & 0x80)) return TRUE; else return FALSE; }
static void InitKey(int KeyCode) { m_aryKeyState[KeyCode] = 0; m_aryKeyOldState[KeyCode] = 0; }
static void UnAcquire();
static void Acquire();
static void Create(HWND hWnd);
CDeviceInput();
virtual ~CDeviceInput();
};
#endif // !defined(AFX_DEVICEINPUT_H__70A5C6C2_40AB_4919_9E57_25A08751068F__INCLUDED_)