Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

138 lines
4.7 KiB
C++

// FastMath.h: interface for the CFastMath class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_FASTMATH_H__ED69578B_18C1_42EA_9C5E_888DC38101C2__INCLUDED_)
#define AFX_FASTMATH_H__ED69578B_18C1_42EA_9C5E_888DC38101C2__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include <d3d8.h>
#include "MathBase.h"
#define FP_BITS(fp) (*(DWORD *)&(fp))
class CFastMath
{
typedef union FastSqrtUnion {
float f;
unsigned int i;
} FastSqrtUnion;
static unsigned int m_FastSqrtTable[0x10000];
static unsigned short m_FastHeToBi[0x100];
static long m_HoldRand;
public:
// constructor and destructor
CFastMath();
virtual ~CFastMath();
static void Init();
inline static float FastSqrt(float n) // 빠른 제곱근 연산을 하는 함수.
{
if (FP_BITS(n) == 0)
return 0.0f; // check for square root of 0
FP_BITS(n) = m_FastSqrtTable[(FP_BITS(n) >> 8) & 0xFFFF] | ((((FP_BITS(n) - 0x3F800000) >> 1) + 0x3F800000) & 0x7F800000);
return n;
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// converts ascii type of IPX address to hexadecimal format
// returns the equivalent binary value for an individual character specified in the ascii format
static UCHAR BiToHe(char cBin); // SPX, IPX 주소 계산을 위해 사용하는 함수
static void AcToHe(char *szDst, char *szSrc, int iCount); // SPX, IPX 주소 계산을 위해 사용하는 함수
static char StrToHex08(char *szSrc); // convert string to hexa
static unsigned short StrToHex16(char *szSrc); // convert string to hexa
static DWORD StrToHex32(char *szSrc); // convert string to hexa
static _int64 StrToHex64(char *szSrc); // convert string to hexa
static inline void Hex08ToStr(char *szDest, BYTE hex); // convert hexa to string
static inline void Hex16ToStr(char *szDest, WORD hex); // convert hexa to string
static inline void Hex32ToStr(char *szDest, DWORD hex); // convert hexa to string
static inline void Hex64ToStr(char *szDest, DWORD64 hex); // convert hexa to string
static char Atoc(char *szSrc); // ascii to U8
static unsigned short Atos(char *szSrc); // ascii to U16
static unsigned int Atoi(char *szSrc); // ascii to U32
static _int64 Atol64(char *szSrc); // ascii to U64
static void SRand( unsigned int seed );
static int Rand( void );
// 리턴값은 0 ~ nExtent - 1의 범위를 갖는다.
static DWORD ComplexRandom(int nExtent);
static DWORD AGLRandom(int nExtent) { return ComplexRandom(nExtent); };
};
inline void CFastMath::Hex08ToStr( char *szDest, BYTE hex )
{
*((WORD *) szDest) = m_FastHeToBi[ hex ]; szDest += 2;
*(szDest) = '\0';
}
inline void CFastMath::Hex16ToStr( char *szDest, WORD hex )
{
LPBYTE pSrc = (LPBYTE) &hex;
#ifdef BIG_ENDIAN
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
#else
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
#endif
*(szDest + 4) = '\0';
}
inline void CFastMath::Hex32ToStr( char *szDest, DWORD hex )
{
LPBYTE pSrc = (LPBYTE) &hex;
#ifdef BIG_ENDIAN
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 4)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 6)) = m_FastHeToBi[ *(pSrc++) ];
#else
*((WORD *) (szDest + 6)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 4)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
#endif
*(szDest + 8) = '\0';
}
inline void CFastMath::Hex64ToStr( char *szDest, DWORD64 hex )
{
LPBYTE pSrc = (LPBYTE) &hex;
#ifdef BIG_ENDIAN
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 4)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 6)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 8)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 10)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 12)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 14)) = m_FastHeToBi[ *(pSrc++) ];
#else
*((WORD *) (szDest + 14)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 12)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 10)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 8)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 6)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 4)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 2)) = m_FastHeToBi[ *(pSrc++) ];
*((WORD *) (szDest + 0)) = m_FastHeToBi[ *(pSrc++) ];
#endif
*(szDest + 16) = '\0';
}
#endif // !defined(AFX_FASTMATH_H__ED69578B_18C1_42EA_9C5E_888DC38101C2__INCLUDED_)