Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

43 lines
1.1 KiB
C

/* ************************************************
WBValue :: WBEngine's value type define
************************************************** */
#ifndef __WBVALUE_H__
#define __WBVALUE_H__
#include <d3dx8.h>
#include <assert.h>
#include <windows.h>
#include <stdio.h>
#include <tchar.h>
//#include "WBLog.h"
#include "RBitSet.h"
#define WBRAD 0.0174532925f
#define WORD_MAX 65536
#define FEPSILON 1e-12
//enum WBPLAN { LEFT_P,RIGHT_P,TOP_P,BOTTOM_P,NEAR_P,FAR_P};
//enum WBAXIS {X,Y,Z};
#define SAFE_DELETE(p) { if(p) { delete (p); (p)=NULL; } }
#define SAFE_DELETE_ARRAY(p) { if(p) { delete[] (p); (p)=NULL; } }
#define SAFE_RELEASE(p) { if(p) { (p)->Release(); (p)=NULL; } }
#define SUCCEEDED(Status) ((HRESULT)(Status) >= 0)
#define FAILED(Status) ((HRESULT)(Status)<0)
#define MIN( p, q ) ( ( ( p )<( q ) )?( p ):( q ) )
#define MAX( p, q ) ( ( ( p )<( q ) )?( q ):( p ) )
#define RANDOM_FLOAT ( ( ( float )rand( ) )/RAND_MAX )
const float FINFINITY = FLT_MAX;
const double DINFINITY = DBL_MAX;
inline DWORD FtoDW( float f ) { return *((DWORD*)&f); }
#endif