Files
Client/Server/AdminTool/AdminToolClient/CharInfoTime.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

36 lines
708 B
C++

#pragma once
#include "afxwin.h"
/*!
\class CCharInfoTime
캐릭터 시간 정보 다이얼로그
*/
class CCharInfoTime : public CDialog
{
DECLARE_DYNAMIC(CCharInfoTime)
public:
CCharInfoTime(CWnd* pParent = NULL); // 표준 생성자입니다.
virtual ~CCharInfoTime();
// 대화 상자 데이터입니다.
enum { IDD = IDD_CHARINFOTIMEDLG };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
public:
virtual BOOL OnInitDialog();
protected:
CComboBox m_ctrlSearchConditionCb;
CComboBox m_ctrlServerGroupCb;
public:
CString m_szSearchValue;
CString m_szCreateTime;
CString m_szUpdateTime;
afx_msg void OnBnClickedCmdsearch();
afx_msg void OnDestroy();
};