Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
239 lines
6.0 KiB
XML
239 lines
6.0 KiB
XML
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<VisualStudioProject
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ProjectType="Visual C++"
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Version="7.10"
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Name="CAsyncSockLibrary"
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ProjectGUID="{809DB255-CA5B-4836-BF0C-3D4AB28E0E46}"
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RootNamespace="CAsyncSockLibrary"
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Keyword="Win32Proj">
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Name="Win32"/>
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Name="Debug|Win32"
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Name="VCCLCompilerTool"
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PreprocessorDefinitions="WIN32;_DEBUG;_LIB"
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MinimalRebuild="TRUE"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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DebugInformationFormat="4"/>
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Name="VCCustomBuildTool"/>
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Name="VCMIDLTool"/>
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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Name="VCManagedWrapperGeneratorTool"/>
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<Tool
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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Name="Release|Win32"
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<Tool
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AdditionalIncludeDirectories="./;../../RylServerProject/BaseLibrary;../../RylServerProject/RylServerLibrary"
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PreprocessorDefinitions="WIN32;NDEBUG;_LIB"
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RuntimeLibrary="0"
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UsePrecompiledHeader="3"
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WarningLevel="3"
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<Tool
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Name="VCCustomBuildTool"/>
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<Tool
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Name="VCLibrarianTool"
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OutputFile="$(OutDir)/CAsyncSockLibrary.lib"/>
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Name="VCPostBuildEventTool"/>
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<Tool
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Name="VCPreBuildEventTool"/>
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<Tool
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Name="VCPreLinkEventTool"/>
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<Tool
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Name="VCResourceCompilerTool"/>
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<Tool
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Name="VCWebServiceProxyGeneratorTool"/>
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<Tool
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Name="VCXMLDataGeneratorTool"/>
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Name="VCResourceCompilerTool"/>
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<Tool
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<Tool
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<Tool
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Name="VCWebDeploymentTool"/>
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<Tool
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Name="VCManagedWrapperGeneratorTool"/>
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
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</Configuration>
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</Configurations>
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<References>
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</References>
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<Files>
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<Filter
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Name="Network"
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Filter="">
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<Filter
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Name="AsyncSock"
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Filter="">
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<File
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RelativePath=".\Network\AsyncSock\ClientSock.cpp">
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</File>
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<File
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RelativePath=".\Network\AsyncSock\ClientSock.h">
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</File>
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</Filter>
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<Filter
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Name="Dispatch"
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Filter="">
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<File
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RelativePath=".\Network\Dispatch\AdminToolDispatch.cpp">
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</File>
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<File
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RelativePath=".\Network\Dispatch\AdminToolDispatch.h">
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</File>
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</Filter>
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<Filter
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Name="SingleSession"
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Filter="">
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<File
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RelativePath=".\Network\SingleSession\ClientSingleSession.cpp">
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</File>
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<File
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RelativePath=".\Network\SingleSession\ClientSingleSession.h">
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</File>
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</Filter>
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</Filter>
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<File
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RelativePath=".\stdafx.cpp">
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<FileConfiguration
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Name="Debug|Win32">
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<Tool
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Name="VCCLCompilerTool"
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<FileConfiguration
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Name="Release|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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<FileConfiguration
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Name="Release Unicode|Win32">
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<Tool
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Name="VCCLCompilerTool"
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UsePrecompiledHeader="1"/>
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</FileConfiguration>
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</File>
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<File
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RelativePath=".\stdafx.h">
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</File>
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</Files>
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<Globals>
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</Globals>
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</VisualStudioProject>
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