Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
84 lines
2.4 KiB
C++
84 lines
2.4 KiB
C++
//////////////////////////////////////////////////////////////////////
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// InPlaceEdit.h : header file
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//
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// MFC Grid Control - inplace editing class
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//
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// Written by Chris Maunder <cmaunder@mail.com>
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// Copyright (c) 1998-2002. All Rights Reserved.
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//
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// This code may be used in compiled form in any way you desire. This
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// file may be redistributed unmodified by any means PROVIDING it is
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// not sold for profit without the authors written consent, and
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// providing that this notice and the authors name and all copyright
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// notices remains intact.
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//
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// An email letting me know how you are using it would be nice as well.
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//
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// This file is provided "as is" with no expressed or implied warranty.
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// The author accepts no liability for any damage/loss of business that
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// this product may cause.
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//
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// For use with CGridCtrl v2.10+
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//
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//////////////////////////////////////////////////////////////////////
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#if !defined(AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)
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#define AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_
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#if _MSC_VER >= 1000
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#pragma once
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#endif // _MSC_VER >= 1000
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class AFX_EXT_CLASS CInPlaceEdit : public CEdit
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{
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// Construction
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public:
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CInPlaceEdit(CWnd* pParent, CRect& rect, DWORD dwStyle, UINT nID,
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int nRow, int nColumn, CString sInitText, UINT nFirstChar);
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// Attributes
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public:
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// Operations
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public:
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void EndEdit();
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CInPlaceEdit)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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protected:
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virtual void PostNcDestroy();
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//}}AFX_VIRTUAL
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// Implementation
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public:
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virtual ~CInPlaceEdit();
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// Generated message map functions
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protected:
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//{{AFX_MSG(CInPlaceEdit)
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afx_msg void OnKillFocus(CWnd* pNewWnd);
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afx_msg void OnChar(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
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afx_msg UINT OnGetDlgCode();
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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private:
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int m_nRow;
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int m_nColumn;
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CString m_sInitText;
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UINT m_nLastChar;
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BOOL m_bExitOnArrows;
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CRect m_Rect;
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_INPLACEEDIT_H__ECD42821_16DF_11D1_992F_895E185F9C72__INCLUDED_)
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