Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

41 lines
977 B
C++

#ifndef _HAN_UNITED_BILLING_PACKET_STRUCT_
#define _HAN_UNITED_BILLING_PACKET_STRUCT_
/********** LK->UID,UID->LK 송수신용 구조체 *************************/
namespace HanUnitedBilling
{
#pragma pack(1)
struct GLTransStruct
{
unsigned short DataSize; // Data 의 전체길이
unsigned short HeaderMsg; // 헤더명령메세지부분부분
unsigned long SeqID;
char Data[120]; //Data
};
#pragma pack()
//LK->UID , UID->LK 메세지
enum CMD
{
AUTH = 4000, // UID -> LK
LOGOUT = 4001, // UID -> LK
CUT_IP = 4002, // LK -> UID
WARNNOTICE = 4003, // LK -> UID
BILL_AUTH = 4004, // UID -> LK
AUTH_RESULT = 4005, // LK -> UID
BILL_AUTH_RESULT = 4006 // LK -> UID
};
enum LENGTH
{
MAX_IP_LEN = 17,
MAX_ID_LEN = 25,
MAX_OUT_TIME_LEN = 18,
MAX_MSG_LEN = 70
};
};
#endif