Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

19 lines
347 B
C++

#ifndef _CRC8STATIC_H_
#define _CRC8STATIC_H_
#include "Common.h"
class CCrc8Static
{
public:
static unsigned char StringCrc8(const char *szString) { return BufferCrc8(szString, strlen(szString)); }
static unsigned char BufferCrc8(const char *szBuffer, size_t size);
protected:
static unsigned char s_arrcCrc8Table[256];
};
#endif