Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

64 lines
2.0 KiB
C++

#ifndef _RYL_DBAGENT_PARTY_DB_INFO_H_
#define _RYL_DBAGENT_PARTY_DB_INFO_H_
#pragma once
#include <DB/DBdefine.h>
namespace DBAgent
{
class CPartyDBInfo
{
public:
CPartyDBInfo(unsigned long PartyID_In);
bool SerializeIn(PARTY_INFO& PartyInfo_In, PARTY_USER_INFO& PartyUserInfo_In);
bool SerializeOut(PARTY_INFO& PartyInfo_Out, PARTY_USER_INFO& PartyUserInfo_Out);
unsigned long GetFirstMem();
bool IsMember(unsigned long CharID_In);
bool PartyMemLogin(unsigned long dwCharID_In, unsigned long dwServer_In);
bool PartyMemLogout(unsigned long dwCharID_In);
void PartyMemAllLogout();
bool IsLogined(unsigned long CharID_In);
bool IsLoginedByIndex(unsigned long Index) { return m_Party.ServerID[Index]; }
bool TransferLeader(unsigned long OldLeaderID, unsigned long NewLeaderID);
bool InsertPartyMem(unsigned long ServerID_In, unsigned long CharID_In, unsigned short Class_In, char Level_In, unsigned long GID_In, const char* CharName_In);
bool DeletePartyMem(unsigned long CharID_In, unsigned long& ServerID_Out);
bool AutoRouting(unsigned long CharID_In, bool bOn, bool bAll = false);
const PARTY& GetParty() const { return m_Party; }
unsigned long GetPID() { return m_Party.m_dwPartyID; }
unsigned long GetLeader() { return m_Party.m_dwLeaderID; }
unsigned long GetPartyMemNum() { return m_Party.m_cMemberNum; }
unsigned long SetPID(unsigned long PID_In) { return m_Party.m_dwPartyID = PID_In; }
unsigned long SetLeader(unsigned long ID_In) { return m_Party.m_dwLeaderID = ID_In; }
// 유저 정보 관련 //
const PARTY_USERINFO& GetPartyUserInfo() const { return m_PartyUserInfo; }
bool SetUserInfoLevel(unsigned long dwCID, char cLevel);
bool SetUserInfoClass(unsigned long dwCID, unsigned short wClass);
bool SetUserInfoGID(unsigned long dwCID, unsigned long dwGID);
private:
PARTY m_Party; // 파티에 기본 정보.
bool m_bAutoRouting[PARTY::MAX_MEM];
PARTY_USERINFO m_PartyUserInfo; // 파티에 유저 정보
};
}
#endif