Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
30 lines
648 B
C++
30 lines
648 B
C++
#ifndef _RYL_DBAGENT_STORE_DATA_MGR_H_
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#define _RYL_DBAGENT_STORE_DATA_MGR_H_
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#include "DBDataMgr.h"
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#include "StoreData.h"
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namespace DBAgent
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{
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namespace DataStorage
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{
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// 첫번째 : UID
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// 두번째 : 서버군 번호
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class CStoreDataMgr : public CDBDataMgr<UnifiedStoreKey, CStoreData>
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{
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public:
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static CStoreDataMgr& GetInstance();
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private:
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CStoreDataMgr();
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~CStoreDataMgr();
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virtual void Log(LOG_TYPE eLogType, const char* pRtn, const char* pFileName, int nLine,
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const CSessionData* lpSessionData, const UnifiedStoreKey& dataKey, const char* szErrorMsg);
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};
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}
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}
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#endif |