Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

15 lines
374 B
C++

#ifndef _PARSE_CHAR_CHAT_PACKET_H_
#define _PARSE_CHAR_CHAT_PACKET_H_
// 전방 참조
class CGameClientDispatch;
struct PktBase;
namespace GameClientParsePacket
{
bool ParseCharWhisper(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // 속삭임
bool ParseCharChat(CGameClientDispatch& GameClientDispatch, PktBase* lpPktBase); // 캐틱터 채팅
};
#endif