Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

25 lines
641 B
C++

#ifndef _SEND_CHAR_BATTLEGROUND_SERVER_PACKET_H_
#define _SEND_CHAR_BATTLEGROUND_SERVER_PACKET_H_
// 전방 참조
class CSendStream;
namespace VirtualArea
{
struct RoomInfo;
struct ResultInfo;
}
namespace GameClientSendPacket
{
// 배틀 그라운드 서버군 방에 입장
bool SendCharBGServerMoveZone(CSendStream& SendStream, unsigned char cZone, unsigned char cMoveType, unsigned short wError);
// 배틀 그라운드 서버군 환전소 명령
bool SendCharBGServerMileageChange(CSendStream& SendStream, unsigned long dwCID, unsigned char cGroup,
unsigned char cCmd, unsigned long dwGold, unsigned long dwMileage, unsigned short wError);
}
#endif