Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
25 lines
641 B
C++
25 lines
641 B
C++
#ifndef _SEND_CHAR_BATTLEGROUND_SERVER_PACKET_H_
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#define _SEND_CHAR_BATTLEGROUND_SERVER_PACKET_H_
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// 전방 참조
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class CSendStream;
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namespace VirtualArea
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{
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struct RoomInfo;
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struct ResultInfo;
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}
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namespace GameClientSendPacket
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{
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// 배틀 그라운드 서버군 방에 입장
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bool SendCharBGServerMoveZone(CSendStream& SendStream, unsigned char cZone, unsigned char cMoveType, unsigned short wError);
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// 배틀 그라운드 서버군 환전소 명령
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bool SendCharBGServerMileageChange(CSendStream& SendStream, unsigned long dwCID, unsigned char cGroup,
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unsigned char cCmd, unsigned long dwGold, unsigned long dwMileage, unsigned short wError);
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}
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#endif |