Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
27 lines
876 B
C
27 lines
876 B
C
//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by RylGameServer.rc
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//
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#define VS_VERSION_INFO 1
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#define IDR_GAME_SERVER_MENU 101
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#define ID_CONNECT_ALL 102
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#define ID_START_SERVER 107
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#define ID_SERVER_STOP 109
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#define IDI_GAME_SERVER_ICON 111
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#define ID_SHOW_STATUS 114
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#define ID_LOAD_SETTING 116
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#define ID_START_CONSOLE 119
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#define ID_STOP_CONSOLE 120
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NO_MFC 1
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#define _APS_NEXT_RESOURCE_VALUE 122
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 102
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#endif
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#endif
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