Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
146 lines
5.4 KiB
C++
146 lines
5.4 KiB
C++
#ifndef _FRIEND_LIST_H_
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#define _FRIEND_LIST_H_
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#include <Network/Packet/PacketStruct/FriendPacket.h>
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#include <map>
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#include <list>
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#include <vector>
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#include <utility>
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#include <algorithm>
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class CXRefFriends
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{
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public:
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static CXRefFriends& GetInstance();
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typedef std::multimap<unsigned long, unsigned long> XRefTable;
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CXRefFriends() { }
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~CXRefFriends() { }
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// FnProcess는 bool operator() (CXRefFriends::XRefTable::value_type&) 함수를 갖는 구조체(클래스)이다.
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template<typename FnProcess>
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void Process(unsigned long dwFriendID, FnProcess fnProcess)
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{
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// dwFriendID를 친구로 가진 모든 CID에 대해서 작업한다.
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std::pair<XRefTable::iterator, XRefTable::iterator> result =
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m_XRefTable.equal_range(dwFriendID);
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std::for_each(result.first, result.second, fnProcess);
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}
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private:
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XRefTable::iterator Add(unsigned long dwOwnerID, unsigned long dwFriendID)
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{ return m_XRefTable.insert(std::make_pair(dwFriendID, dwOwnerID)); }
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void Remove(XRefTable::iterator erasePos) { m_XRefTable.erase(erasePos); }
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XRefTable m_XRefTable;
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// Add, Remove Method를 감추기 위해서 friend로 지정.
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friend class CFriendList;
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};
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class CFriendList
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{
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public:
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enum { MAX_FRIENDS_NUM = 100 };
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class Rebind
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{
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private:
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CXRefFriends::XRefTable::iterator m_XRefItr;
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FriendInfo m_friendInfo;
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Rebind() : m_XRefItr() { }
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Rebind(const CXRefFriends::XRefTable::iterator& XRefItr, const FriendInfo& friendInfo)
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: m_XRefItr(XRefItr), m_friendInfo(friendInfo) { }
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public:
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inline unsigned long GetCID() { return m_friendInfo.m_dwCID; }
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inline unsigned long GetGroup() { return m_friendInfo.GetGroup(); }
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inline bool IsLogined() { return m_friendInfo.IsLogined(); }
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inline const char* GetCharacterName() { return m_friendInfo.m_szName; }
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inline bool IsFriend(const char* szName) { return 0 == strncmp(szName, m_friendInfo.m_szName, FriendInfo::MAX_NAME); }
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inline bool SetGroup(unsigned long dwGroup) { return m_friendInfo.SetGroup(dwGroup); }
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inline void SetLoginStatus(bool bLogin) { m_friendInfo.SetLoginStatus(bLogin); }
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inline void UpdateLevel(char cLevel) { m_friendInfo.m_cLevel = cLevel; }
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inline void UpdateGID(unsigned long dwGID) { m_friendInfo.m_dwGID = dwGID; }
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inline void UpdateServerID(unsigned long dwServerID) { m_friendInfo.m_dwServerID = dwServerID; }
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inline void UpdateClass(unsigned short wClass) { m_friendInfo.m_wClass = wClass; }
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inline char GetLevel() { return m_friendInfo.m_cLevel; }
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inline unsigned long GetGID() { return m_friendInfo.m_dwGID; }
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inline unsigned short GetClass() { return m_friendInfo.m_wClass; }
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inline unsigned long GetServerID() { return m_friendInfo.m_dwServerID; }
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inline void InitializeFriendInfo(unsigned long dwServerID, unsigned long dwGID, unsigned short wClass, char cLevel)
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{
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m_friendInfo.m_dwServerID = dwServerID;
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m_friendInfo.m_dwGID = (m_friendInfo.m_dwGID!=dwGID) ? dwGID : m_friendInfo.m_dwGID;
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m_friendInfo.m_cLevel = (m_friendInfo.m_cLevel!=cLevel) ? cLevel : m_friendInfo.m_cLevel;
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m_friendInfo.m_wClass = (m_friendInfo.m_wClass!=wClass) ? wClass : m_friendInfo.m_wClass;
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}
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friend class CFriendList;
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friend class CFindFriendCID;
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friend inline static bool operator < (unsigned long dwCID, const Rebind& rhs) { return dwCID < rhs.m_friendInfo.m_dwCID; }
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friend inline static bool operator < (const Rebind& lhs, unsigned long dwCID) { return lhs.m_friendInfo.m_dwCID < dwCID; }
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friend inline static bool operator < (const Rebind& lhs, const Rebind& rhs) { return lhs.m_friendInfo.m_dwCID < rhs.m_friendInfo.m_dwCID; }
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};
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typedef std::vector<Rebind> FriendList;
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CFriendList(unsigned long dwOwnerCID, CXRefFriends* lpXRefTable = NULL);
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~CFriendList();
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void Clear();
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bool Add(unsigned long dwFriendCID, const char* szCharacterName, unsigned long dwGID, unsigned short wClass, char cLevel, unsigned long dwServerID);
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bool Remove(unsigned long dwFriendCID);
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// CID가 같다고, 이름까지 같은지는 보장할 수 없다. 반드시 확인할 것.
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Rebind* GetFriend(unsigned long dwFriendCID);
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Rebind* GetFriend(const char* szFriendName);
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bool SerializeIn(const char* szBuffer_In, unsigned long dwBufferSize_In);
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bool SerializeOut(char* szBuffer_Out, unsigned long& dwBufferSize_InOut) const;
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void GetCIDList(unsigned long* dwCID_In);
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// 디비용 //
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bool SerializeOut(char* szBuffer_Out, char* szInfoBuffer_Out, unsigned long& dwBufferSize_InOut, unsigned long& dwInfoBufferSize_InOut) const;
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bool SerializeIn(const char* szBuffer_In, const char* szInfo_In, unsigned long dwBufferSize_In, unsigned long dwInfoBufferSize_In);
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unsigned long GetFriendNum() const { return static_cast<unsigned long>(m_friendList.size()); }
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// FnProcess는 bool operator() (CFriendList::Rebind&) 함수를 갖는 구조체(클래스)이다.
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template<typename FnProcess>
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void Process(FnProcess fnProcess)
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{
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std::for_each(m_friendList.begin(), m_friendList.end(), fnProcess);
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}
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private:
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struct Flags;
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unsigned long m_dwOwnerCID; // XRef삽입용.
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CXRefFriends* m_lpXRefTable; // XRefTable포인터 (NULL이면 삽입 안 함)
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FriendList m_friendList;
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};
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#endif |