Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

43 lines
806 B
C

#ifndef _GAME_EVENT_PACKET_H_
#define _GAME_EVENT_PACKET_H_
#include <Network/Packet/PacketBase.h>
#pragma pack(1)
// ---------------------------------------------------------------------------
// °ÔÀÓ À̺¥Æ® °ü·Ã
typedef struct PktEventDropItem* LPPktEventDropItem;
struct PktEventDropItem : public PktBase
{
unsigned short m_usItemID;
};
struct PktItemQtyControl : public PktBase
{
enum TYPE
{
ADD = 0,
DEL = 1,
STATUS_REQUEST = 2,
STATUS_ACK = 3,
STATUS_ACK_END = 4
};
unsigned long m_dwItemTypeID;
unsigned long m_dwItemQty;
unsigned long m_dwCurrentItemQty;
time_t m_tStartTime;
time_t m_tEndTime;
unsigned char m_cType;
unsigned char m_cGroup;
};
#pragma pack()
#endif