Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

38 lines
578 B
C++

#ifndef _MY_SYSTRAY_H_
#define _MY_SYSTRAY_H_
// 2002³â 9¿ù 3ÀÏ
// º¯µ¿È£
#pragma once
#include <winsock2.h>
#include <windows.h>
#include <shellapi.h>
class CSysTray
{
private:
NOTIFYICONDATA m_IconData;
HWND m_hWnd;
HINSTANCE m_hInstance;
UINT m_uIconCount;
public:
// constructor and destructor
CSysTray(HWND hWnd, HINSTANCE hInstance);
~CSysTray();
BOOL AddIcon(const char *lpToolTip, HICON hIcon, UINT uID);
BOOL RemoveIcon();
BOOL Update();
void ShowPopupMenu(HWND hWnd, HMENU hMenu);
static const UINT GetSysTrayNotifyMsg();
};
#endif