Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

53 lines
910 B
C++

#pragma once
#include "afxwin.h"
// CSetupPage5 대화 상자입니다.
#include "DBSetting.h"
class CSetupPage5 : public CPropertyPage
{
DECLARE_DYNAMIC(CSetupPage5)
public:
CSetupPage5();
virtual ~CSetupPage5();
// 대화 상자 데이터입니다.
enum { IDD = IDD_PAGE_5 };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
public:
void Save(void);
virtual BOOL OnSetActive();
virtual BOOL OnInitDialog();
private:
afx_msg void OnBnClickedUidBtnDbsetting();
BOOL m_bEnabled;
BOOL m_bFreeCheck;
BOOL m_bIgnoreFlag;
CComboBox m_BillingType;
CString m_HanUnitedBillingAddr;
CString m_HanUnitedBillingPort;
CString m_szDBSettingStatus;
DBSetting m_BillingDB;
CString m_GammaniaServerCode;
CString m_GammaniaRegin;
CString m_GammaniaAddr;
CString m_GammaniaPort1;
CString m_GammaniaPort2;
};