Files
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

59 lines
1.2 KiB
C++

#pragma once
#include "afxwin.h"
#include "DBSetting.h"
// CSetupPage6 대화 상자입니다.
class CSetupPage6 : public CPropertyPage
{
DECLARE_DYNAMIC(CSetupPage6)
public:
CSetupPage6();
virtual ~CSetupPage6();
// 대화 상자 데이터입니다.
enum { IDD = IDD_PAGE_6 };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
virtual BOOL OnInitDialog();
virtual BOOL OnSetActive();
DECLARE_MESSAGE_MAP()
public:
void Save();
private:
void UpdateServerID();
afx_msg void OnBnClickedLogBtnDbsetting();
afx_msg void OnBnClickedChatBtnDbsetting();
afx_msg void OnCbnSelchangeChatServerGroup();
afx_msg void OnCbnSelchangeChatServerChannel();
BOOL m_bEnabled;
BOOL m_bChatPingCheck;
BOOL m_bUserIPCheck;
CString m_szLogOtherServerListenPort;
CString m_szLogClientListenPort;
CString m_szLogDBInfo;
CComboBox m_cbChatServerGroup;
CComboBox m_cbChatServerChannel;
CString m_szChatGameServerListenPort;
CString m_szChatMonitoringToolListenPort;
CString m_szChatServerID;
CString m_szChatDBAgentServerAddr;
CString m_szAdminToolDBInfo;
DBSetting m_LogDB;
DBSetting m_AdminToolDB;
};