Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
73 lines
1.8 KiB
C++
73 lines
1.8 KiB
C++
#if !defined(AFX_POINTSLIDER_H__85139495_A6E7_41E1_B083_335CADF31F84__INCLUDED_)
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#define AFX_POINTSLIDER_H__85139495_A6E7_41E1_B083_335CADF31F84__INCLUDED_
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#if _MSC_VER > 1000
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#pragma once
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#endif // _MSC_VER > 1000
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// PointSlider.h : header file
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//
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#pragma warning(disable:4786) // don't warn about browse name overflow.
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#include <list>
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using namespace std;
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/////////////////////////////////////////////////////////////////////////////
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// CPointSlider window
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class CPointSlider : public CStatic
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{
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// Construction
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public:
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CPointSlider();
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// Attributes
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public:
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// Operations
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public:
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// Overrides
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// ClassWizard generated virtual function overrides
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//{{AFX_VIRTUAL(CPointSlider)
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public:
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virtual BOOL PreTranslateMessage(MSG* pMsg);
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//}}AFX_VIRTUAL
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// Implementation
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public:
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void DeletePoint(int nPoint);
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int GetNumPoint(void) { return m_lstPoint.size(); }
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void SetPointSize(int nPointSize) { m_nPointSize = nPointSize; }
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void Clear(void) { m_lstPoint.clear(); }
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void SetBoundary(int nMin, int nMax);
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void SetPoint(int nPoint);
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int GetHeight(void);
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int GetWidth(void);
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virtual ~CPointSlider();
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// Generated message map functions
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protected:
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int m_nSelectPoint;
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int m_nPointSize;
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list<int> m_lstPoint;
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int m_nBoundaryMax;
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int m_nBoundaryMin;
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//{{AFX_MSG(CPointSlider)
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afx_msg void OnPaint();
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afx_msg void OnMouseMove(UINT nFlags, CPoint point);
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afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
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afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
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//}}AFX_MSG
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DECLARE_MESSAGE_MAP()
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};
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/////////////////////////////////////////////////////////////////////////////
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//{{AFX_INSERT_LOCATION}}
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// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
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#endif // !defined(AFX_POINTSLIDER_H__85139495_A6E7_41E1_B083_335CADF31F84__INCLUDED_)
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