Files
Client/Server/AdminTool/AdminToolClient/GuildMemberPage.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

53 lines
955 B
C++

#pragma once
#include "afxcmn.h"
/*!
\class CGuildMemberPage
길드 멤버 정보 페이지
*/
class CGuildMemberPage : public CPropertyPage
{
DECLARE_DYNAMIC(CGuildMemberPage)
public:
CGuildMemberPage();
virtual ~CGuildMemberPage();
// 대화 상자 데이터입니다.
enum { IDD = IDD_GUILDMEMBERPAGE };
enum SORT_TYPE
{
CID,
RIGHT,
RANK,
CHARNAME,
LEVEL,
FAME,
GOLD,
CLASS,
SECESSION_TIME,
};
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
DECLARE_MESSAGE_MAP()
virtual BOOL OnInitDialog();
afx_msg void OnLvnColumnclickGuildpageMemberList(NMHDR *pNMHDR, LRESULT *pResult);
private:
bool m_bSortListAsc;
int m_iSortListItem;
bool MemberPageSet();
void SortListWndItem(CListCtrl* pListCtrl, const int iCol);
public:
CListCtrl m_ctrlMemberList;
afx_msg void OnContextMenu(CWnd* /*pWnd*/, CPoint /*point*/);
afx_msg void OnGmemRighteditMenu();
afx_msg void OnGmemExpulsionMenu();
};