Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
52 lines
1.1 KiB
C++
52 lines
1.1 KiB
C++
#pragma once
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#include "afxcmn.h"
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#include "afxwin.h"
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#include <Network/Protocol/RYL_AdminMgrProtocol.h>
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/*!
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\class CItemDistributeDlg
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아이템 일괄지급 다이얼로그 (해외요청으로 만들었으나 사용하지 않음)
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*/
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class CItemDistributeDlg : public CDialog
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{
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DECLARE_DYNAMIC(CItemDistributeDlg)
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public:
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CItemDistributeDlg(CWnd* pParent = NULL); // 표준 생성자입니다.
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virtual ~CItemDistributeDlg();
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// 대화 상자 데이터입니다.
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enum { IDD = IDD_ITEMDISTRIBUTEDLG };
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enum SORT_TYPE
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{
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UID = 1,
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CID = 2,
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SERVERGROUP = 3,
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RESULT = 4
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};
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protected:
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 지원입니다.
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DECLARE_MESSAGE_MAP()
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virtual BOOL OnInitDialog();
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afx_msg HBRUSH OnCtlColor(CDC* pDC, CWnd* pWnd, UINT nCtlColor);
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private:
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bool m_bSortListAsc;
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int m_iSortListItem;
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CListCtrl m_ctrlResultList;
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void SortListWndItem(CListCtrl* lpListCtrl, const int iCol);
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afx_msg void OnBnClickedItemdistributeBtn();
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afx_msg void OnBnClickedItemdistributeClipcopyBtn();
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afx_msg void OnLvnColumnclickItemdistributeReportList(NMHDR *pNMHDR, LRESULT *pResult);
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public:
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void ReportResult(PktAdminMgr::PktItemDistributeAck* lpInfo);
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}; |