Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
23 lines
362 B
C++
23 lines
362 B
C++
#pragma once
|
|
|
|
|
|
|
|
// CClientSock 명령 대상입니다.
|
|
class CSingleSession;
|
|
|
|
class CClientSock : public CSocket
|
|
{
|
|
public:
|
|
CClientSock( CSingleSession* Instance );
|
|
virtual ~CClientSock();
|
|
|
|
private:
|
|
CSingleSession* m_SingleSession;
|
|
public:
|
|
virtual void OnReceive(int nErrorCode);
|
|
virtual void OnClose(int nErrorCode);
|
|
virtual void OnConnect(int nErrorCode);
|
|
};
|
|
|
|
|