Files
Client/Server/RylServerProject/RylDBAgentServer/DataStorage/DBDataMgr.cpp
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

19 lines
397 B
C++

#include "stdafx.h"
#include "DBDataMgr.h"
namespace DBAgent
{
namespace DataStorage
{
const char* g_szDBDataErrorString[MAX_DATA_ERROR] =
{
"DATA_SUCCEEDED", //! 성공
"DATA_SERVER_ERROR", //! 메모리 할당 오류, 맵 삽입 오류 등
"DATA_ALREADY_LOGIN_ERROR", //! 이미 로그인 해 있음
"DATA_ALREADY_LOGOUT_ERROR" //! 이미 로그아웃 해 있음
};
}
}