Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
21 lines
561 B
C++
21 lines
561 B
C++
// OptimizeMesh.h: interface for the COptimizeMesh class.
|
|
//
|
|
//////////////////////////////////////////////////////////////////////
|
|
|
|
#if !defined(AFX_OPTIMIZEMESH_H__4B7CE501_68EC_475B_8E94_B999153545E0__INCLUDED_)
|
|
#define AFX_OPTIMIZEMESH_H__4B7CE501_68EC_475B_8E94_B999153545E0__INCLUDED_
|
|
|
|
#if _MSC_VER > 1000
|
|
#pragma once
|
|
#endif // _MSC_VER > 1000
|
|
|
|
class COptimizeMesh
|
|
{
|
|
public:
|
|
void Load(char *strFilename,int mode);
|
|
COptimizeMesh();
|
|
virtual ~COptimizeMesh();
|
|
};
|
|
|
|
#endif // !defined(AFX_OPTIMIZEMESH_H__4B7CE501_68EC_475B_8E94_B999153545E0__INCLUDED_)
|