Move git root from Client/ to src/ to track all source code: - Client: Game client source (moved to Client/Client/) - Server: Game server source - GameTools: Development tools - CryptoSource: Encryption utilities - database: Database scripts - Script: Game scripts - rylCoder_16.02.2008_src: Legacy coder tools - GMFont, Game: Additional resources 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
80 lines
1.5 KiB
C
80 lines
1.5 KiB
C
#ifndef _INFOSTRUCT_H_
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#define _INFOSTRUCT_H_
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struct ClientInfo
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{
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unsigned int m_UID;
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TCHAR m_szAccount [20];
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TCHAR m_szPassword[20];
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unsigned char m_Level;
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TCHAR m_szName [20];
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TCHAR m_szIP [16];
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TCHAR m_RegDate [11];
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};
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struct SEL_GUILD_INFO
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{
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enum SIZE
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{
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MAX_STRING = 256,
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};
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TCHAR m_szServerGroupName[MAX_STRING];
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TCHAR m_szGuildName[MAX_STRING];
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TCHAR m_szNation[MAX_STRING];
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unsigned long m_dwGID;
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unsigned long m_dwFame;
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unsigned long m_dwGold;
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unsigned int m_nMemberNum;
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unsigned int m_nLevel;
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};
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struct SEL_FORT_INFO
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{
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enum SIZE
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{
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MAX_STRING = 256,
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};
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TCHAR m_szServerGroupName[MAX_STRING];
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TCHAR m_szGuildName[MAX_STRING];
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TCHAR m_szNation[MAX_STRING];
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unsigned long m_dwCampID;
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unsigned long m_dwFame;
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unsigned long m_dwGold;
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unsigned int m_nMemberNum;
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unsigned int m_nLevel;
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};
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struct SEL_CASTLE_INFO
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{
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enum SIZE
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{
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MAX_STRING = 256,
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};
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TCHAR m_szServerGroupName[MAX_STRING];
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TCHAR m_szNation[MAX_STRING];
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TCHAR m_szZone[MAX_STRING];
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unsigned long m_dwCastleID;
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unsigned char m_cChannel;
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unsigned char m_cName;
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unsigned char m_cSiegeCount;
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unsigned char m_cInvincibleCount;
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unsigned short m_wTotalSiegeCount;
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unsigned long m_dwTotalTaxMoney;
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char m_cRight;
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float m_fPosInX;
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float m_fPosInY;
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float m_fPosInZ;
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float m_fPosOutX;
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float m_fPosOutY;
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float m_fPosOutZ;
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unsigned short m_wItemID;
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unsigned char m_cItemNum;
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};
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#endif |