Files
Client/Server/ToolProject/AuthDBManager/UserList.h
LGram16 dd97ddec92 Restructure repository to include all source folders
Move git root from Client/ to src/ to track all source code:
- Client: Game client source (moved to Client/Client/)
- Server: Game server source
- GameTools: Development tools
- CryptoSource: Encryption utilities
- database: Database scripts
- Script: Game scripts
- rylCoder_16.02.2008_src: Legacy coder tools
- GMFont, Game: Additional resources

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 20:17:20 +09:00

62 lines
1.6 KiB
C++

#if !defined(AFX_USERLIST_H__CA827D8B_2DCE_47F1_8895_25056B67CD92__INCLUDED_)
#define AFX_USERLIST_H__CA827D8B_2DCE_47F1_8895_25056B67CD92__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// UserList.h : header file
//
#include "AuthDBManager.h"
#include "ListViewControl\ListViewControl.h"
/////////////////////////////////////////////////////////////////////////////
// CUserList window
class CUserList : public CListViewControl
{
// Construction
public:
CUserList();
// Attributes
public:
// Operations
public:
char m_FieldName[21][20];
char m_Select[2][10];
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CUserList)
afx_msg void OnCustomDraw(NMHDR* pNMHDR, LRESULT* pResult);
afx_msg void OnLButtonDblClk(UINT nFlags, CPoint point);
afx_msg void OnHScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
//}}AFX_VIRTUAL
// Implementation
public:
virtual ~CUserList();
bool SetColumn(void);
bool AddUserRow(LPSELECT_AUTHUSER_TABLE UserTable_In);
bool GetUserRow(unsigned long Item_In, LPUPDATE_AUTHUSER_TABLE Table_Out);
// Generated message map functions
protected:
//{{AFX_MSG(CUserList)
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_USERLIST_H__CA827D8B_2DCE_47F1_8895_25056B67CD92__INCLUDED_)